Searched refs:IsPowder (Results 1 – 4 of 4) sorted by relevance
120 virtual truth IsPowder() const { return true; } in MATERIAL()
209 virtual truth IsPowder() const { return false; } in IsPowder() function
130 if(Volume && !Liquid->IsPowder()) // gum in Be()
4146 …if(matWorkWith->IsPowder())bLiquid=false; //TODO if explosive could have a chance to xplod use the… in PrepareRemains()