Searched refs:LevelScripts (Results 1 – 1 of 1) sorted by relevance
134 static std::map<int, LevelScriptHeader> LevelScripts; variable188 LevelScripts.clear(); in LoadLevelScripts()336 if (LevelScripts.find(LevelIndex) == LevelScripts.end()) return; in GeneralRunScript()337 CurrScriptPtr = &(LevelScripts[LevelIndex]); in GeneralRunScript()433 if (LevelScripts.find(LevelIndex) == LevelScripts.end()) return; in FindMovieInScript()434 CurrScriptPtr = &(LevelScripts[LevelIndex]); in FindMovieInScript()528 LevelScriptHeader *ls_ptr = &(LevelScripts[LevelScriptHeader::Default]); in parse_mml_default_levels()588 LevelScriptHeader *ls_ptr = &(LevelScripts[index]); in parse_level_commands()