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Searched refs:MAP_NUM_TOTAL_VERTICES (Results 1 – 8 of 8) sorted by relevance

/dports/math/geogram/geogram-1.7.7/src/lib/third_party/glfw/examples/
H A Dheightmap.c46 #define MAP_NUM_TOTAL_VERTICES (MAP_NUM_VERTICES*MAP_NUM_VERTICES) macro
106 static GLfloat map_vertices[3][MAP_NUM_TOTAL_VERTICES];
230 for (i = 0 ; i < MAP_NUM_TOTAL_VERTICES ; ++i) in init_map()
319 for (ii = 0u ; ii < MAP_NUM_TOTAL_VERTICES ; ++ii) in update_map()
356 …glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[0][0], GL_ST… in make_mesh()
362 …glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[2][0], GL_ST… in make_mesh()
368 …glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[1][0], GL_DY… in make_mesh()
377 …glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[1][0]); in update_mesh()
/dports/graphics/bonzomatic/Bonzomatic-2021-03-07/external/glfw/examples/
H A Dheightmap.c46 #define MAP_NUM_TOTAL_VERTICES (MAP_NUM_VERTICES*MAP_NUM_VERTICES) macro
106 static GLfloat map_vertices[3][MAP_NUM_TOTAL_VERTICES];
230 for (i = 0 ; i < MAP_NUM_TOTAL_VERTICES ; ++i) in init_map()
319 for (ii = 0u ; ii < MAP_NUM_TOTAL_VERTICES ; ++ii) in update_map()
356 …glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[0][0], GL_ST… in make_mesh()
362 …glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[2][0], GL_ST… in make_mesh()
368 …glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[1][0], GL_DY… in make_mesh()
377 …glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[1][0]); in update_mesh()
/dports/graphics/glfw/glfw-3.3.4/examples/
H A Dheightmap.c46 #define MAP_NUM_TOTAL_VERTICES (MAP_NUM_VERTICES*MAP_NUM_VERTICES) macro
106 static GLfloat map_vertices[3][MAP_NUM_TOTAL_VERTICES];
230 for (i = 0 ; i < MAP_NUM_TOTAL_VERTICES ; ++i) in init_map()
319 for (ii = 0u ; ii < MAP_NUM_TOTAL_VERTICES ; ++ii) in update_map()
356 …glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[0][0], GL_ST… in make_mesh()
362 …glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[2][0], GL_ST… in make_mesh()
368 …glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[1][0], GL_DY… in make_mesh()
377 …glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[1][0]); in update_mesh()
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/glfw/src/examples/
H A Dheightmap.c45 #define MAP_NUM_TOTAL_VERTICES (MAP_NUM_VERTICES*MAP_NUM_VERTICES) macro
105 static GLfloat map_vertices[3][MAP_NUM_TOTAL_VERTICES];
229 for (i = 0 ; i < MAP_NUM_TOTAL_VERTICES ; ++i) in init_map()
318 for (ii = 0u ; ii < MAP_NUM_TOTAL_VERTICES ; ++ii) in update_map()
355 …glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[0][0], GL_ST… in make_mesh()
361 …glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[2][0], GL_ST… in make_mesh()
367 …glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[1][0], GL_DY… in make_mesh()
376 …glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[1][0]); in update_mesh()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/glfw/src/examples/
H A Dheightmap.c45 #define MAP_NUM_TOTAL_VERTICES (MAP_NUM_VERTICES*MAP_NUM_VERTICES) macro
105 static GLfloat map_vertices[3][MAP_NUM_TOTAL_VERTICES];
229 for (i = 0 ; i < MAP_NUM_TOTAL_VERTICES ; ++i) in init_map()
318 for (ii = 0u ; ii < MAP_NUM_TOTAL_VERTICES ; ++ii) in update_map()
355 …glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[0][0], GL_ST… in make_mesh()
361 …glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[2][0], GL_ST… in make_mesh()
367 …glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[1][0], GL_DY… in make_mesh()
376 …glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[1][0]); in update_mesh()
/dports/graphics/rx/rx-0.4.0/cargo-crates/glfw-sys-3.3.0/examples/
H A Dheightmap.c45 #define MAP_NUM_TOTAL_VERTICES (MAP_NUM_VERTICES*MAP_NUM_VERTICES) macro
105 static GLfloat map_vertices[3][MAP_NUM_TOTAL_VERTICES];
229 for (i = 0 ; i < MAP_NUM_TOTAL_VERTICES ; ++i) in init_map()
318 for (ii = 0u ; ii < MAP_NUM_TOTAL_VERTICES ; ++ii) in update_map()
355 …glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[0][0], GL_ST… in make_mesh()
361 …glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[2][0], GL_ST… in make_mesh()
367 …glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[1][0], GL_DY… in make_mesh()
376 …glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[1][0]); in update_mesh()
/dports/games/craft/Craft-1.0fbsd/deps/glfw/examples/
H A Dheightmap.c73 #define MAP_NUM_TOTAL_VERTICES (MAP_NUM_VERTICES*MAP_NUM_VERTICES) macro
176 static GLfloat map_vertices[3][MAP_NUM_TOTAL_VERTICES];
326 for (i = 0 ; i < MAP_NUM_TOTAL_VERTICES ; ++i) in init_map()
415 for (ii = 0u ; ii < MAP_NUM_TOTAL_VERTICES ; ++ii) in update_map()
452 …pglBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[0][0], GL_S… in make_mesh()
458 …pglBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[2][0], GL_S… in make_mesh()
464 …pglBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[1][0], GL_D… in make_mesh()
473 …pglBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[1][0]… in update_mesh()
/dports/graphics/glfw2/glfw-2.7.9/examples/
H A Dheightmap.c231 #define MAP_NUM_TOTAL_VERTICES (MAP_NUM_VERTICES*MAP_NUM_VERTICES) macro
341 static GLfloat map_vertices[3][MAP_NUM_TOTAL_VERTICES];
491 for (i = 0 ; i < MAP_NUM_TOTAL_VERTICES ; ++i) in init_map()
580 for (ii = 0u ; ii < MAP_NUM_TOTAL_VERTICES ; ++ii) in update_map()
617 …pglBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[0][0], GL_S… in make_mesh()
623 …pglBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[2][0], GL_S… in make_mesh()
629 …pglBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[1][0], GL_D… in make_mesh()
638 …pglBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[1][0]… in update_mesh()