/dports/games/quetoo/quetoo-0.6.1/src/ |
H A D | q_shared.h | 375 #define MAXTOUCH 32 macro 383 struct edict_s *touchents[MAXTOUCH]; 411 struct edict_s *touchents[MAXTOUCH];
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/dports/games/ioquake3/ioquake3-1.36/code/game/ |
H A D | bg_public.h | 159 #define MAXTOUCH 32 macro 175 int touchents[MAXTOUCH];
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/dports/games/ioquake3-server/ioquake3-1.36/code/game/ |
H A D | bg_public.h | 159 #define MAXTOUCH 32 macro 175 int touchents[MAXTOUCH];
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/dports/games/evq3/evq3/code/game/ |
H A D | bg_public.h | 159 #define MAXTOUCH 32 macro 175 int touchents[MAXTOUCH];
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/game/ |
H A D | bg_public.h | 159 #define MAXTOUCH 32 macro 175 int touchents[MAXTOUCH];
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/dports/games/openjk/OpenJK-07675e2/codeJK2/game/ |
H A D | bg_public.h | 129 #define MAXTOUCH 32 macro 143 int touchents[MAXTOUCH];
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/dports/games/openarena/openarena-engine-source-0.8.8/code/game/ |
H A D | bg_public.h | 159 #define MAXTOUCH 32 macro 175 int touchents[MAXTOUCH];
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/game/ |
H A D | bg_public.h | 159 #define MAXTOUCH 32 macro 175 int touchents[MAXTOUCH];
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/dports/games/rottdc/rottdc-1.0-2/rott/ |
H A D | rt_actor.h | 44 #define MAXTOUCH 10 macro 286 _2Dpoint ETOUCH[MAXTOUCH],EPOP[MAXPOP],TOMLOC;
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/dports/games/dhewm3/dhewm3-1.5.1/neo/game/physics/ |
H A D | Physics_Player.h | 61 #define MAXTOUCH 32 macro
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/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/physics/ |
H A D | Physics_Player.h | 61 #define MAXTOUCH 32 macro
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/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | bg_public.h | 128 #define MAXTOUCH 32 macro 142 int touchents[MAXTOUCH];
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/dports/games/r1q2/r1q2-8012_5/game/ |
H A D | q_shared.h | 831 #define MAXTOUCH 32 macro 843 struct edict_s *touchents[MAXTOUCH]; 870 struct edict_s *touchents[MAXTOUCH];
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/ |
H A D | q_shared.h | 496 #define MAXTOUCH 32 macro 508 struct edict_s *touchents[MAXTOUCH];
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/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/ |
H A D | q_shared.h | 520 #define MAXTOUCH 32 macro 532 struct edict_s *touchents[MAXTOUCH];
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/dports/games/quake2lnx/quake2-r0.16.2/src/game/ |
H A D | q_shared.h | 524 #define MAXTOUCH 32 macro 536 struct edict_s *touchents[MAXTOUCH];
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/dports/games/quake2-source/quake2-r0.16.2/src/game/ |
H A D | q_shared.h | 524 #define MAXTOUCH 32 macro 536 struct edict_s *touchents[MAXTOUCH];
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/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/ |
H A D | q_shared.h | 520 #define MAXTOUCH 32 macro 532 struct edict_s *touchents[MAXTOUCH];
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/dports/games/quake2-lights/quake2-lights-1/lights/src/ |
H A D | q_shared.h | 524 #define MAXTOUCH 32 macro 536 struct edict_s *touchents[MAXTOUCH];
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/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/ |
H A D | q_shared.h | 505 #define MAXTOUCH 32 macro 517 struct edict_s *touchents[MAXTOUCH];
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/dports/games/quake2-data/quake2-data-3.20_3/ |
H A D | q_shared.h | 501 #define MAXTOUCH 32 macro 513 struct edict_s *touchents[MAXTOUCH];
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/dports/games/quake2-psychomod/psychomod/src/ |
H A D | q_shared.h | 503 #define MAXTOUCH 32 macro 515 struct edict_s *touchents[MAXTOUCH];
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/dports/games/quake2-relay/relay-0.4/common/ |
H A D | q2defines.h | 301 #define MAXTOUCH 32 macro 313 struct edict_s *touchents[MAXTOUCH];
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/dports/games/quake2-rogue/quake2-rogue-3.20/ |
H A D | q_shared.h | 501 #define MAXTOUCH 32 macro 513 struct edict_s *touchents[MAXTOUCH];
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/dports/games/quake2-matrix/matrix/MatrixFixSource/ |
H A D | q_shared.h | 501 #define MAXTOUCH 32 macro 513 struct edict_s *touchents[MAXTOUCH];
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