Searched refs:MISSILE_REFLECT (Results 1 – 5 of 5) sorted by relevance
40 MISSILE_REFLECT ///< Reflect them back! enumerator
147 if ( 'R' == toupper( cTmp ) ) peve->setvalue[SETMISSILETREATMENT] = MISSILE_REFLECT; in load_one_enchant_file_vfs()324 case MISSILE_REFLECT: template_put_char( filetemp, filewrite, 'R' ); break; in save_one_enchant_file_vfs()
135 /// MISSILE_REFLECT, which subsequently dies before the particle...
2854 else if ( treatment == MISSILE_REFLECT ) in do_chr_prt_collision_deflect()
2468 case MISSILE_REFLECT: missile_str = "Reflect"; break; in show_magic_status()