Searched refs:MULTI_START_OVERLAY (Results 1 – 5 of 5) sorted by relevance
27 #define MULTI_START_OVERLAY "multistart" // multi start game help overlay macro
33 #define MULTI_START_OVERLAY 8 // multi start game help overlay macro
278 if ( !help_overlay_active(MULTI_START_OVERLAY) ) { in launch_context_help()279 help_overlay_set_state(MULTI_START_OVERLAY, 1); in launch_context_help()282 help_overlay_set_state(MULTI_START_OVERLAY, 0); in launch_context_help()
2337 help_overlay_load(MULTI_START_OVERLAY); in multi_start_game_init()2338 help_overlay_set_state(MULTI_START_OVERLAY,0); in multi_start_game_init()2424 if(help_overlay_active(MULTI_START_OVERLAY)){ in multi_start_game_do()2425 help_overlay_set_state(MULTI_START_OVERLAY,0); in multi_start_game_do()2441 help_overlay_set_state(MULTI_START_OVERLAY, 0); in multi_start_game_do()2473 help_overlay_maybe_blit(MULTI_START_OVERLAY); in multi_start_game_do()2492 help_overlay_unload(MULTI_START_OVERLAY); in multi_start_game_close()2521 if(!help_overlay_active(MULTI_START_OVERLAY)){ in multi_sg_button_pressed()2522 help_overlay_set_state(MULTI_START_OVERLAY,1); in multi_sg_button_pressed()2524 help_overlay_set_state(MULTI_START_OVERLAY,0); in multi_sg_button_pressed()
2364 Multi_sg_overlay_id = help_overlay_get_index(MULTI_START_OVERLAY); in multi_start_game_init()