Searched refs:MissionCallback (Results 1 – 7 of 7) sorted by relevance
48 CLASS_METHOD void MissionCallback( Fl_Widget*, void* data );
194 in->callback( MissionCallback, reinterpret_cast<void*>(in) ); in Show()385 Gui::MissionCallback( Fl_Widget*, void* data ) in MissionCallback() function in gui::Gui
470 panel->SetCallback(&player, &PlayerInfo::MissionCallback); in Do()497 player.MissionCallback(Conversation::ACCEPT); in Do()
97 : intFun(bind(&PlayerInfo::MissionCallback, &player, placeholders::_1)), in Dialog()
191 void MissionCallback(int response);
956 player.MissionCallback(Conversation::ACCEPT); in Do()
1676 void PlayerInfo::MissionCallback(int response) in MissionCallback() function in PlayerInfo