Searched refs:Mod_resist_poison (Results 1 – 3 of 3) sorted by relevance
183 float Mod_resist_poison; member
718 player.Mod_resist_poison = 0; in ARX_PLAYER_ComputePlayerFullStats()761 player.Mod_resist_poison = ARX_EQUIPMENT_Apply( in ARX_PLAYER_ComputePlayerFullStats()819 player.Mod_resist_poison += ARX_EQUIPMENT_ApplyPercent( in ARX_PLAYER_ComputePlayerFullStats()820 … io, IO_EQUIPITEM_ELEMENT_Resist_Poison, player.resist_poison + player.Mod_resist_poison); in ARX_PLAYER_ComputePlayerFullStats()879 player.Mod_resist_poison += 100; in ARX_PLAYER_ComputePlayerFullStats()902 player.Mod_resist_poison += 10; in ARX_PLAYER_ComputePlayerFullStats()924 player.Mod_resist_poison += Random::get(0, 20); in ARX_PLAYER_ComputePlayerFullStats()937 player.Mod_resist_poison += 20; in ARX_PLAYER_ComputePlayerFullStats()976 player.Full_resist_poison = player.resist_poison + player.Mod_resist_poison; in ARX_PLAYER_ComputePlayerFullStats()
5892 if (player.Mod_resist_poison<0.f) in ARX_INTERFACE_ManageOpenedBook()5894 else if (player.Mod_resist_poison>0.f) in ARX_INTERFACE_ManageOpenedBook()