/dports/games/trenchbroom/TrenchBroom-ed46601/common/src/Renderer/ |
H A D | BoundsGuideRenderer.cpp | 47 …ds.vertex(BBox3::Corner_Min, BBox3::Corner_Min, BBox3::Corner_Min), Vec3::NegZ), SpikeLength, docu… in setBounds() 53 …ds.vertex(BBox3::Corner_Min, BBox3::Corner_Max, BBox3::Corner_Min), Vec3::NegZ), SpikeLength, docu… in setBounds() 59 …ds.vertex(BBox3::Corner_Max, BBox3::Corner_Min, BBox3::Corner_Min), Vec3::NegZ), SpikeLength, docu… in setBounds() 65 …ds.vertex(BBox3::Corner_Max, BBox3::Corner_Max, BBox3::Corner_Min), Vec3::NegZ), SpikeLength, docu… in setBounds()
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H A D | PointGuideRenderer.cpp | 49 m_spikeRenderer.add(Ray3(position, Vec3::NegZ), SpikeLength, document); in setPosition()
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H A D | PointHandleRenderer.cpp | 62 const Mat4x4f view = viewMatrix(Vec3f::NegZ, Vec3f::PosY); in doRender()
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H A D | TextRenderer.cpp | 198 const Mat4x4f view = viewMatrix(Vec3f::NegZ, Vec3f::PosY); in doRender()
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgWrappers/serializers/osg/ |
H A D | TextureCubeMap.cpp | 32 FACE_IMAGE_FUNCTION( NegZ, osg::TextureCubeMap::NEGATIVE_Z ) in FACE_IMAGE_FUNCTION() 44 ADD_USER_SERIALIZER( NegZ ); // _images in FACE_IMAGE_FUNCTION()
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgWrappers/serializers/osg/ |
H A D | TextureCubeMap.cpp | 32 FACE_IMAGE_FUNCTION( NegZ, osg::TextureCubeMap::NEGATIVE_Z ) 82 ADD_USER_SERIALIZER( NegZ ); // _images
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/dports/games/trenchbroom/TrenchBroom-ed46601/test/src/ |
H A D | VecTest.cpp | 277 ASSERT_EQ(Math::Axis::AZ, Vec3f::NegZ.majorComponent(0)); in TEST() 290 ASSERT_EQ(Vec3f::NegZ, Vec3f::NegZ.majorAxis(0)); in TEST() 303 ASSERT_EQ(Vec3f::PosZ, Vec3f::NegZ.absMajorAxis(0)); in TEST()
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H A D | BBoxTest.cpp | 190 float distance = bounds.intersectWithRay(Ray3f(Vec3f::Null, Vec3f::NegZ)); in TEST() 196 ASSERT_VEC_EQ(Vec3f::NegZ, normal); in TEST()
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H A D | MatTest.cpp | 55 ASSERT_VEC_EQ(Vec4d::NegZ, m * v); in TEST() 79 ASSERT_VEC_EQ(Vec4d::NegZ, m * v); in TEST()
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/dports/games/trenchbroom/TrenchBroom-ed46601/common/src/View/ |
H A D | RotateObjectsHandle.h | 82 zAxis = Math::pos(viewDir.z()) ? Vec<T,3>::NegZ : Vec<T,3>::PosZ; in computeAxes()
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H A D | MapView2D.cpp | 80 m_camera.setDirection(Vec3f::NegZ, Vec3f::PosY); in initializeCamera()
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H A D | TextureBrowserView.cpp | 173 …const Mat4x4f view = viewMatrix(Vec3f::NegZ, Vec3f::PosY) * translationMatrix(Vec3f(0.0f, 0.0f, 0.… in doRender()
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H A D | EntityBrowserView.cpp | 315 …n transformation = Renderer::Transformation(projection, viewMatrix(Vec3f::NegZ, Vec3f::PosY) * tra… in renderNames()
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H A D | MapView3D.cpp | 515 return Vec3::NegZ; in doGetMoveDirection()
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/dports/graphics/rx/rx-0.4.0/cargo-crates/gfx-hal-0.4.0/src/ |
H A D | image.rs | 203 NegZ, enumerator 213 CubeFace::NegZ,
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/dports/mail/thunderbird/thunderbird-91.8.0/third_party/rust/gfx-hal/src/ |
H A D | image.rs | 196 NegZ, enumerator 206 CubeFace::NegZ,
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/dports/www/firefox-esr/firefox-91.8.0/third_party/rust/gfx-hal/src/ |
H A D | image.rs | 196 NegZ, enumerator 206 CubeFace::NegZ,
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/dports/lang/spidermonkey78/firefox-78.9.0/third_party/rust/gfx-hal/src/ |
H A D | image.rs | 254 NegZ, enumerator 264 CubeFace::NegZ,
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/dports/shells/ion/ion-a8872014dbce730ccd00aaa722397dc394a52bf4/cargo-crates/gfx_core-0.8.3/src/ |
H A D | texture.rs | 235 NegZ, enumerator 242 CubeFace::PosZ, CubeFace::NegZ,
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/dports/games/trenchbroom/TrenchBroom-ed46601/test/src/Model/ |
H A D | BrushTest.cpp | 922 ASSERT_EQ(minuendTexture, left->findFaceByNormal(Vec3::NegZ)->textureName()); in TEST() 930 ASSERT_EQ(subtrahendTexture, top->findFaceByNormal(Vec3::NegZ)->textureName()); in TEST() 938 ASSERT_EQ(minuendTexture, right->findFaceByNormal(Vec3::NegZ)->textureName()); in TEST()
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/dports/graphics/urho3d/Urho3D-1.7.1/bin/Data/Scripts/Editor/ |
H A D | EditorCubeCapture.as | 236 return "NegZ";
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/dports/games/openspades/openspades-0.1.3/Sources/Draw/ |
H A D | SWMapRenderer.cpp | 68 enum class Face : short { PosX, NegX, PosY, NegY, PosZ, NegZ }; enumerator 592 LinePixel pix = BuildLinePixel(oirx, oiry, z, Face::NegZ, in BuildLine()
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/dports/games/trenchbroom/TrenchBroom-ed46601/common/src/ |
H A D | Vec.h | 71 static const Vec<T,S> NegZ; variable 971 const Vec<T,S> Vec<T,S>::NegZ = -Vec<T,S>::unit(2);
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/dports/shells/ion/ion-a8872014dbce730ccd00aaa722397dc394a52bf4/cargo-crates/gfx_device_gl-0.15.5/src/ |
H A D | tex.rs | 28 t::CubeFace::NegZ => gl::TEXTURE_CUBE_MAP_NEGATIVE_Z, in cube_face_to_gl()
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/dports/devel/llvm12/llvm-project-12.0.1.src/llvm/lib/CodeGen/SelectionDAG/ |
H A D | TargetLowering.cpp | 6110 SDValue NegZ = in getNegatedExpression() local 6113 if (!NegZ) in getNegatedExpression() 6117 Handles.emplace_back(NegZ); in getNegatedExpression() 6138 SDValue N = DAG.getNode(Opcode, DL, VT, NegX, Y, NegZ, Flags); in getNegatedExpression() 6147 SDValue N = DAG.getNode(Opcode, DL, VT, X, NegY, NegZ, Flags); in getNegatedExpression()
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