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Searched refs:PART_HINT_BOLD_SOFT (Results 1 – 6 of 6) sorted by relevance

/dports/games/redeclipse/base-2.0.0/src/shared/
H A Diengine.h259 PART_SMOKE_SOFT, PART_SMOKE, PART_HINT_SOFT, PART_HINT, PART_HINT_BOLD_SOFT, PART_HINT_BOLD, enumerator
/dports/games/redeclipse16/base-1.6.0/src/shared/
H A Diengine.h288 PART_SMOKE_SOFT, PART_SMOKE, PART_HINT_SOFT, PART_HINT, PART_HINT_BOLD_SOFT, PART_HINT_BOLD, enumerator
/dports/games/redeclipse/base-2.0.0/src/game/
H A Dentities.cpp2142 part_create(PART_HINT_BOLD_SOFT, 1, offset.add(o), colour, radius, blend); in drawparticle()
H A Dgame.cpp1060 …part_create(PART_HINT_BOLD_SOFT, shape ? len/2 : len/10, pos, getcolour(d, playereffecttone, playe… in boosteffect()
/dports/games/redeclipse16/base-1.6.0/src/game/
H A Dentities.cpp2402 part_create(PART_HINT_BOLD_SOFT, 1, offset.add(o), colour, radius, blend); in drawparticle()
H A Dgame.cpp935 …part_create(PART_HINT_BOLD_SOFT, shape ? len/2 : len/10, pos, getcolour(d, playereffecttone, playe… in boosteffect()