/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/Vulkan/ |
H A D | ShaderManagerVulkan.h | 117 return dest->PushAligned(&ub_base, sizeof(ub_base), uboAlignment_, buf); in PushBaseBuffer() 120 return dest->PushAligned(&ub_lights, sizeof(ub_lights), uboAlignment_, buf); in PushLightBuffer() 124 return dest->PushAligned(&ub_bones, sizeof(ub_bones), uboAlignment_, buf); in PushBoneBuffer()
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H A D | TextureCacheVulkan.cpp | 630 uint32_t offset = push_->PushAligned(verts, sizeof(verts), 4, &pushed); in ApplyTextureFramebuffer() 936 …data = drawEngine_->GetPushBufferForTextureData()->PushAligned(size, &bufferOffset, &texBuf, pushA… in BuildTexture() 955 …data = drawEngine_->GetPushBufferForTextureData()->PushAligned(size, &bufferOffset, &texBuf, pushA… in BuildTexture() 961 …data = drawEngine_->GetPushBufferForTextureData()->PushAligned(srcSize, &bufferOffset, &texBuf, pu… in BuildTexture() 971 …data = drawEngine_->GetPushBufferForTextureData()->PushAligned(srcSize, &bufferOffset, &texBuf, pu… in BuildTexture() 1000 …data = drawEngine_->GetPushBufferForTextureData()->PushAligned(size, &bufferOffset, &texBuf, pushA… in BuildTexture()
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H A D | DepalettizeShaderVulkan.cpp | 176 uint32_t pushOffset = push_->PushAligned(rawClut, 1024, 4, &pushBuffer); in GetClutTexture()
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H A D | DrawEngineVulkan.cpp | 1073 …uint8_t *data = (uint8_t *)push_->PushAligned(size * sizeof(TessData), (uint32_t *)&bufInfo_[0].of… in SendDataToShader() 1086 …data = (uint8_t *)push_->PushAligned(weights.size_u * sizeof(Weight), (uint32_t *)&bufInfo_[1].off… in SendDataToShader() 1091 …data = (uint8_t *)push_->PushAligned(weights.size_v * sizeof(Weight), (uint32_t *)&bufInfo_[2].off… in SendDataToShader()
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/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/Vulkan/ |
H A D | ShaderManagerVulkan.h | 117 return dest->PushAligned(&ub_base, sizeof(ub_base), uboAlignment_, buf); in PushBaseBuffer() 120 return dest->PushAligned(&ub_lights, sizeof(ub_lights), uboAlignment_, buf); in PushLightBuffer() 124 return dest->PushAligned(&ub_bones, sizeof(ub_bones), uboAlignment_, buf); in PushBoneBuffer()
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H A D | TextureCacheVulkan.cpp | 630 uint32_t offset = push_->PushAligned(verts, sizeof(verts), 4, &pushed); in ApplyTextureFramebuffer() 936 …data = drawEngine_->GetPushBufferForTextureData()->PushAligned(size, &bufferOffset, &texBuf, pushA… in BuildTexture() 955 …data = drawEngine_->GetPushBufferForTextureData()->PushAligned(size, &bufferOffset, &texBuf, pushA… in BuildTexture() 961 …data = drawEngine_->GetPushBufferForTextureData()->PushAligned(srcSize, &bufferOffset, &texBuf, pu… in BuildTexture() 971 …data = drawEngine_->GetPushBufferForTextureData()->PushAligned(srcSize, &bufferOffset, &texBuf, pu… in BuildTexture() 1000 …data = drawEngine_->GetPushBufferForTextureData()->PushAligned(size, &bufferOffset, &texBuf, pushA… in BuildTexture()
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H A D | DepalettizeShaderVulkan.cpp | 176 uint32_t pushOffset = push_->PushAligned(rawClut, 1024, 4, &pushBuffer); in GetClutTexture()
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H A D | DrawEngineVulkan.cpp | 1073 …uint8_t *data = (uint8_t *)push_->PushAligned(size * sizeof(TessData), (uint32_t *)&bufInfo_[0].of… in SendDataToShader() 1086 …data = (uint8_t *)push_->PushAligned(weights.size_u * sizeof(Weight), (uint32_t *)&bufInfo_[1].off… in SendDataToShader() 1091 …data = (uint8_t *)push_->PushAligned(weights.size_v * sizeof(Weight), (uint32_t *)&bufInfo_[2].off… in SendDataToShader()
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/Vulkan/ |
H A D | ShaderManagerVulkan.h | 117 return dest->PushAligned(&ub_base, sizeof(ub_base), uboAlignment_, buf); in PushBaseBuffer() 120 return dest->PushAligned(&ub_lights, sizeof(ub_lights), uboAlignment_, buf); in PushLightBuffer() 124 return dest->PushAligned(&ub_bones, sizeof(ub_bones), uboAlignment_, buf); in PushBoneBuffer()
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H A D | TextureCacheVulkan.cpp | 630 uint32_t offset = push_->PushAligned(verts, sizeof(verts), 4, &pushed); in ApplyTextureFramebuffer() 936 …data = drawEngine_->GetPushBufferForTextureData()->PushAligned(size, &bufferOffset, &texBuf, pushA… in BuildTexture() 955 …data = drawEngine_->GetPushBufferForTextureData()->PushAligned(size, &bufferOffset, &texBuf, pushA… in BuildTexture() 961 …data = drawEngine_->GetPushBufferForTextureData()->PushAligned(srcSize, &bufferOffset, &texBuf, pu… in BuildTexture() 971 …data = drawEngine_->GetPushBufferForTextureData()->PushAligned(srcSize, &bufferOffset, &texBuf, pu… in BuildTexture() 1000 …data = drawEngine_->GetPushBufferForTextureData()->PushAligned(size, &bufferOffset, &texBuf, pushA… in BuildTexture()
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H A D | DepalettizeShaderVulkan.cpp | 176 uint32_t pushOffset = push_->PushAligned(rawClut, 1024, 4, &pushBuffer); in GetClutTexture()
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H A D | DrawEngineVulkan.cpp | 1073 …uint8_t *data = (uint8_t *)push_->PushAligned(size * sizeof(TessData), (uint32_t *)&bufInfo_[0].of… in SendDataToShader() 1086 …data = (uint8_t *)push_->PushAligned(weights.size_u * sizeof(Weight), (uint32_t *)&bufInfo_[1].off… in SendDataToShader() 1091 …data = (uint8_t *)push_->PushAligned(weights.size_v * sizeof(Weight), (uint32_t *)&bufInfo_[2].off… in SendDataToShader()
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/Common/GPU/Vulkan/ |
H A D | VulkanMemory.h | 84 uint32_t PushAligned(const void *data, size_t size, int align, VkBuffer *vkbuf) { in PushAligned() function 104 void *PushAligned(size_t size, uint32_t *bindOffset, VkBuffer *vkbuf, int align) { in PushAligned() function
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H A D | thin3d_vulkan.cpp | 267 …return buf->PushAligned(ubo_, uboSize_, vulkan->GetPhysicalDeviceProperties().properties.limits.mi… in PushUBO() 751 uint8_t *dest = (uint8_t *)push->PushAligned(size, &offset, &buf, 16); in Create() 756 offset = push->PushAligned((const void *)desc.initData[i], size, 16, &buf); in Create()
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/dports/emulators/ppsspp/ppsspp-1.12.3/Common/GPU/Vulkan/ |
H A D | VulkanMemory.h | 84 uint32_t PushAligned(const void *data, size_t size, int align, VkBuffer *vkbuf) { in PushAligned() function 104 void *PushAligned(size_t size, uint32_t *bindOffset, VkBuffer *vkbuf, int align) { in PushAligned() function
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H A D | thin3d_vulkan.cpp | 267 …return buf->PushAligned(ubo_, uboSize_, vulkan->GetPhysicalDeviceProperties().properties.limits.mi… in PushUBO() 751 uint8_t *dest = (uint8_t *)push->PushAligned(size, &offset, &buf, 16); in Create() 756 offset = push->PushAligned((const void *)desc.initData[i], size, 16, &buf); in Create()
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/Common/GPU/Vulkan/ |
H A D | VulkanMemory.h | 84 uint32_t PushAligned(const void *data, size_t size, int align, VkBuffer *vkbuf) { in PushAligned() function 104 void *PushAligned(size_t size, uint32_t *bindOffset, VkBuffer *vkbuf, int align) { in PushAligned() function
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H A D | thin3d_vulkan.cpp | 267 …return buf->PushAligned(ubo_, uboSize_, vulkan->GetPhysicalDeviceProperties().properties.limits.mi… in PushUBO() 751 uint8_t *dest = (uint8_t *)push->PushAligned(size, &offset, &buf, 16); in Create() 756 offset = push->PushAligned((const void *)desc.initData[i], size, 16, &buf); in Create()
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/Common/GPU/OpenGL/ |
H A D | GLRenderManager.h | 265 uint32_t PushAligned(const void *data, size_t size, int align, GLRBuffer **vkbuf) { 285 void *PushAligned(size_t size, uint32_t *bindOffset, GLRBuffer **vkbuf, int align) {
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/dports/emulators/ppsspp/ppsspp-1.12.3/Common/GPU/OpenGL/ |
H A D | GLRenderManager.h | 265 uint32_t PushAligned(const void *data, size_t size, int align, GLRBuffer **vkbuf) { in PushAligned() function 285 void *PushAligned(size_t size, uint32_t *bindOffset, GLRBuffer **vkbuf, int align) { in PushAligned() function
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/Common/GPU/OpenGL/ |
H A D | GLRenderManager.h | 265 uint32_t PushAligned(const void *data, size_t size, int align, GLRBuffer **vkbuf) { in PushAligned() function 285 void *PushAligned(size_t size, uint32_t *bindOffset, GLRBuffer **vkbuf, int align) { in PushAligned() function
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