Home
last modified time | relevance | path

Searched refs:RGBAQ (Results 1 – 6 of 6) sorted by relevance

/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/ui_qt/DebugSupport/FrameDebugger/
H A DGsStateUtils.cpp240 auto rgbaq = make_convertible<CGSHandler::RGBAQ>(vertex.nRGBAQ); in GetInputState()
251 auto rgbaq = make_convertible<CGSHandler::RGBAQ>(vertex.nRGBAQ); in GetInputState()
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/gs/
H A DGSHandler.h257 struct RGBAQ : public convertible<uint64> struct
265 static_assert(sizeof(RGBAQ) == sizeof(uint64), "Size of RGBAQ struct must be 8 bytes."); argument
H A DGSHandler.cpp1623 auto rgbaq = make_convertible<RGBAQ>(data); in DisassembleWrite()
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/gs/GSH_Vulkan/
H A DGSH_Vulkan.cpp716 RGBAQ rgbaq[2]; in Prim_Line()
780 RGBAQ rgbaq[3]; in Prim_Triangle()
883 RGBAQ rgbaq[2]; in Prim_Sprite()
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/gs/GSH_Direct3D9/
H A DGSH_Direct3D9.cpp735 RGBAQ rgbaq[2]; in Prim_Line()
845 RGBAQ rgbaq[3]; in Prim_Triangle()
969 RGBAQ rgbaq[2]; in Prim_Sprite()
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/gs/GSH_OpenGL/
H A DGSH_OpenGL.cpp1326 auto rgbaq = make_convertible<RGBAQ>(m_VtxBuffer[0].nRGBAQ); in Prim_Point()
1369 RGBAQ rgbaq[2]; in Prim_Line()
1409 RGBAQ rgbaq[3]; in Prim_Triangle()
1529 RGBAQ rgbaq[2]; in Prim_Sprite()