Home
last modified time | relevance | path

Searched refs:SCF_NO_FORCE (Results 1 – 11 of 11) sorted by relevance

/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A Db_public.h69 #define SCF_NO_FORCE 0x00200000 //Not succeptible to force powers macro
H A Dg_ICARUScb.c4855 ent->NPC->scriptFlags |= SCF_NO_FORCE; in Q3_SetNoForce()
4859 ent->NPC->scriptFlags &= ~SCF_NO_FORCE; in Q3_SetNoForce()
H A DNPC_spawn.c275 ent->NPC->scriptFlags |= SCF_NO_FORCE;//force powers don't work on him in NPC_SetMiscDefaultData()
H A Dw_force.c2414 && traceEnt->NPC->scriptFlags & SCF_NO_FORCE ) in ForceTelepathyCheckDirectNPCTarget()
/dports/games/openjk/OpenJK-07675e2/codeJK2/game/
H A Db_public.h70 #define SCF_NO_FORCE 0x00200000 //Not succeptible to force powers macro
H A DQ3_Interface.cpp5203 ent->NPC->scriptFlags |= SCF_NO_FORCE; in Q3_SetNoForce()
5207 ent->NPC->scriptFlags &= ~SCF_NO_FORCE; in Q3_SetNoForce()
8459 *value = (ent->NPC->scriptFlags&SCF_NO_FORCE); in Q3_GetFloat()
H A Dwp_saber.cpp5748 if ( ent->NPC && ent->NPC->scriptFlags & SCF_NO_FORCE ) in ForceThrow()
6733 if( traceEnt->NPC && traceEnt->NPC->scriptFlags & SCF_NO_FORCE ) in ForceTelepathy()
6959 …lth <= 0 && traceEnt->takedamage) || (traceEnt->NPC && traceEnt->NPC->scriptFlags & SCF_NO_FORCE) ) in ForceGrip()
7144 if( traceEnt->NPC && traceEnt->NPC->scriptFlags & SCF_NO_FORCE ) in ForceLightningDamage()
/dports/games/openjk/OpenJK-07675e2/code/game/
H A Db_public.h83 #define SCF_NO_FORCE 0x00200000 //Not succeptible to force powers macro
H A Dwp_saber.cpp8666 if ( ent->NPC && ent->NPC->scriptFlags & SCF_NO_FORCE ) in WP_ForceThrowable()
10352 if( traceEnt->NPC && traceEnt->NPC->scriptFlags & SCF_NO_FORCE ) in ForceTelepathy()
10621 …= self/*???*/ || traceEnt->bmodel || (traceEnt->NPC && traceEnt->NPC->scriptFlags & SCF_NO_FORCE) ) in ForceGrip()
10627 …lth <= 0 && traceEnt->takedamage) || (traceEnt->NPC && traceEnt->NPC->scriptFlags & SCF_NO_FORCE) ) in ForceGrip()
10985 if( traceEnt->NPC && traceEnt->NPC->scriptFlags & SCF_NO_FORCE ) in ForceLightningDamage()
11419 …lth <= 0 && traceEnt->takedamage) || (traceEnt->NPC && traceEnt->NPC->scriptFlags & SCF_NO_FORCE) ) in ForceDrain2()
H A DQ3_Interface.cpp5285 ent->NPC->scriptFlags |= SCF_NO_FORCE; in Q3_SetNoForce()
5289 ent->NPC->scriptFlags &= ~SCF_NO_FORCE; in Q3_SetNoForce()
10434 *value = (ent->NPC->scriptFlags&SCF_NO_FORCE); in GetFloat()
H A DNPC_spawn.cpp345 ent->NPC->scriptFlags |= SCF_NO_FORCE;//force powers don't work on him in NPC_SetMiscDefaultData()