Searched refs:SH_NODE_OUTPUT_LIGHT (Results 1 – 6 of 6) sorted by relevance
/dports/graphics/blender/blender-2.91.0/source/blender/nodes/shader/nodes/ |
H A D | node_shader_output_light.c | 34 sh_node_type_base(&ntype, SH_NODE_OUTPUT_LIGHT, "Light Output", NODE_CLASS_OUTPUT, 0); in register_node_type_sh_output_light()
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/dports/graphics/blender/blender-2.91.0/source/blender/nodes/ |
H A D | NOD_static_types.h | 65 DefNode(ShaderNode, SH_NODE_OUTPUT_LIGHT, def_sh_output, "OUTPUT_LIGHT", O…
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/dports/graphics/blender/blender-2.91.0/source/blender/nodes/shader/ |
H A D | node_shader_tree.c | 233 if (!ELEM(node->type, SH_NODE_OUTPUT_MATERIAL, SH_NODE_OUTPUT_WORLD, SH_NODE_OUTPUT_LIGHT)) { in ntreeShaderOutputNode()
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/dports/graphics/blender/blender-2.91.0/source/blender/blenkernel/ |
H A D | BKE_node.h | 965 #define SH_NODE_OUTPUT_LIGHT 126 macro
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/dports/graphics/blender/blender-2.91.0/source/blender/editors/space_node/ |
H A D | node_edit.c | 498 output = nodeAddStaticNode(NULL, ntree, SH_NODE_OUTPUT_LIGHT); in ED_node_shader_default() 693 SH_NODE_OUTPUT_LIGHT, in ED_node_set_active()
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H A D | drawnode.c | 1332 case SH_NODE_OUTPUT_LIGHT: in node_shader_set_butfunc()
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