Searched refs:SKY_HEIGHT (Results 1 – 1 of 1) sorted by relevance
160 #define SKY_HEIGHT 240 macro381 byte buf[SKY_WIDTH][SKY_HEIGHT]; // buf of composite sky, column oriented in R_Generate_Sky()427 sky_top_align = SKY_HEIGHT - SKY_HORIZON_OFFSET - th; in R_Generate_Sky()430 if( sky_bottom_align > SKY_HEIGHT ) sky_bottom_align = SKY_HEIGHT; in R_Generate_Sky()517 memset( &buf[c1][sky_bottom_align], ground_color, SKY_HEIGHT - sky_bottom_align ); in R_Generate_Sky()652 per = (float)(SKY_HEIGHT - r1) / (SKY_HEIGHT - sky_horizon); in R_Generate_Sky()762 if( row2 > SKY_HEIGHT - 2 ) break; in R_Generate_Sky()764 row2 = SKY_HEIGHT - 1; in R_Generate_Sky()824 for( r1 = sky_bottom_align; r1 < SKY_HEIGHT; r1++ ) in R_Generate_Sky()837 byte * sky_pict1 = R_Create_Patch( tw, SKY_HEIGHT, in R_Generate_Sky()[all …]