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Searched refs:ScriptMemberMap (Results 1 – 2 of 2) sorted by relevance

/dports/devel/godot-tools/godot-3.2.3-stable/scene/debugger/
H A Dscript_debugger_remote.cpp597 typedef Map<const Script *, Set<StringName> > ScriptMemberMap; in _send_object_id() typedef
600 ScriptMemberMap members; in _send_object_id()
620 for (ScriptMemberMap::Element *sm = members.front(); sm; sm = sm->next()) { in _send_object_id()
/dports/devel/godot/godot-3.2.3-stable/scene/debugger/
H A Dscript_debugger_remote.cpp597 typedef Map<const Script *, Set<StringName> > ScriptMemberMap; in _send_object_id() typedef
600 ScriptMemberMap members; in _send_object_id()
620 for (ScriptMemberMap::Element *sm = members.front(); sm; sm = sm->next()) { in _send_object_id()