Searched refs:Sys_Realtime (Results 1 – 6 of 6) sorted by relevance
158 svs.spawncount = ( rand() | ( rand() << 16 ) ) ^ Sys_Realtime(); in SV_SpawnServer()
1704 com_eventTime = Sys_Realtime(); in Qcommon_Init()1787 realTime = Sys_Realtime(); in Qcommon_Frame()
485 uint32 Sys_Realtime( void ) { in Sys_Realtime() function
771 uint32 Sys_Realtime( void ) { in Sys_Realtime() function
1064 svs.spawncount = ( rand() | ( rand() << 16 ) ) ^ Sys_Realtime(); in MVD_TransitionGamestate()
800 uint32 Sys_Realtime( void );