Searched refs:THE_EMPTY_KEY (Results 1 – 3 of 3) sorted by relevance
22 static const TCollection_AsciiString THE_EMPTY_KEY; variable46 …const TCollection_AsciiString& aShaderKey = theAspect->ShaderProgram().IsNull() ? THE_EMPTY_KEY : … in UpdateRediness()
26 static const TCollection_AsciiString THE_EMPTY_KEY; variable106 …ection_AsciiString& aSpriteKeyOld = !mySprite.IsNull() ? mySprite ->ResourceId() : THE_EMPTY_KEY; in UpdateRediness()107 …ection_AsciiString& aSpriteAKeyOld = !mySpriteA.IsNull() ? mySpriteA->ResourceId() : THE_EMPTY_KEY; in UpdateRediness()149 …ection_AsciiString& aSpriteKeyOld = !mySprite.IsNull() ? mySprite ->ResourceId() : THE_EMPTY_KEY; in build()150 …ection_AsciiString& aSpriteAKeyOld = !mySpriteA.IsNull() ? mySpriteA->ResourceId() : THE_EMPTY_KEY; in build()
27 static const TCollection_AsciiString THE_EMPTY_KEY; variable