/dports/games/iortcw/iortcw-1.51c/MP/code/ui/ |
H A D | ui_main.c | 799 Text_Paint( x, y, scale, aux_color, ret, adjust, 0, style ); in Text_AutoWrap_Paint() 1492 Text_Paint( rect->x, rect->y, scale, color, handicapValues[i], 0, 0, textStyle ); in UI_DrawHandicap() 1678 Text_Paint( rect->x, rect->y, scale, color, skillLevels[i - 1],0, 0, textStyle ); in UI_DrawSkill() 1716 Text_Paint( rect->x, rect->y, scale, color, text, 0, 0, textStyle ); in UI_DrawTeamMember() 2252 Text_Paint( rect->x, rect->y, scale, color, uiInfo.mapList[map].mapName, 0, 0, textStyle ); in UI_DrawAllMapsSelection() 2388 Text_Paint( rect->x, rect->y, scale, color, text, 0, 0, textStyle ); in UI_DrawBotName() 2603 Text_Paint( rect->x + 2, y, scale, color, lines[i++], 0, 20, textStyle ); in UI_DrawGLInfo() 2605 Text_Paint( rect->x + rect->w / 2, y, scale, color, lines[i++], 0, 20, textStyle ); in UI_DrawGLInfo() 6995 uiInfo.uiDC.drawText = &Text_Paint; in _UI_Init() 7337 Text_Paint( x - len / 2, y, scale, color, text, 0, 0, ITEM_TEXTSTYLE_SHADOWEDMORE ); in Text_PaintCenter() [all …]
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/dports/games/ioquake3-server/ioquake3-1.36/code/ui/ |
H A D | ui_main.c | 1019 Text_Paint(rect->x, rect->y, scale, color, handicapValues[i], 0, 0, textStyle); in UI_DrawHandicap() 1147 Text_Paint(rect->x, rect->y, scale, color, skillLevels[i-1],0, 0, textStyle); in UI_DrawSkill() 1184 Text_Paint(rect->x, rect->y, scale, color, text, 0, 0, textStyle); in UI_DrawTeamMember() 1621 Text_Paint(rect->x, rect->y, scale, color, uiInfo.mapList[map].mapName, 0, 0, textStyle); in UI_DrawAllMapsSelection() 1761 Text_Paint(rect->x, rect->y, scale, color, text, 0, 0, textStyle); in UI_DrawBotName() 1766 Text_Paint(rect->x, rect->y, scale, color, skillLevels[uiInfo.skillIndex], 0, 0, textStyle); in UI_DrawBotSkill() 1857 Text_Paint(rect->x, rect->y, scale, color, va("Refresh Time: %s", buff), 0, 0, textStyle); in UI_DrawServerRefreshDate() 1963 Text_Paint(rect->x + 2, y, scale, color, lines[i++], 0, 20, textStyle); in UI_DrawGLInfo() 1965 Text_Paint(rect->x + rect->w / 2, y, scale, color, lines[i++], 0, 20, textStyle); in UI_DrawGLInfo() 5049 uiInfo.uiDC.drawText = &Text_Paint; in _UI_Init() [all …]
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/dports/games/ioquake3/ioquake3-1.36/code/ui/ |
H A D | ui_main.c | 1019 Text_Paint(rect->x, rect->y, scale, color, handicapValues[i], 0, 0, textStyle); in UI_DrawHandicap() 1147 Text_Paint(rect->x, rect->y, scale, color, skillLevels[i-1],0, 0, textStyle); in UI_DrawSkill() 1184 Text_Paint(rect->x, rect->y, scale, color, text, 0, 0, textStyle); in UI_DrawTeamMember() 1621 Text_Paint(rect->x, rect->y, scale, color, uiInfo.mapList[map].mapName, 0, 0, textStyle); in UI_DrawAllMapsSelection() 1761 Text_Paint(rect->x, rect->y, scale, color, text, 0, 0, textStyle); in UI_DrawBotName() 1766 Text_Paint(rect->x, rect->y, scale, color, skillLevels[uiInfo.skillIndex], 0, 0, textStyle); in UI_DrawBotSkill() 1857 Text_Paint(rect->x, rect->y, scale, color, va("Refresh Time: %s", buff), 0, 0, textStyle); in UI_DrawServerRefreshDate() 1963 Text_Paint(rect->x + 2, y, scale, color, lines[i++], 0, 20, textStyle); in UI_DrawGLInfo() 1965 Text_Paint(rect->x + rect->w / 2, y, scale, color, lines[i++], 0, 20, textStyle); in UI_DrawGLInfo() 5049 uiInfo.uiDC.drawText = &Text_Paint; in _UI_Init() [all …]
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/ui/ |
H A D | ui_main.c | 1019 Text_Paint(rect->x, rect->y, scale, color, handicapValues[i], 0, 0, textStyle); in UI_DrawHandicap() 1147 Text_Paint(rect->x, rect->y, scale, color, skillLevels[i-1],0, 0, textStyle); in UI_DrawSkill() 1184 Text_Paint(rect->x, rect->y, scale, color, text, 0, 0, textStyle); in UI_DrawTeamMember() 1621 Text_Paint(rect->x, rect->y, scale, color, uiInfo.mapList[map].mapName, 0, 0, textStyle); in UI_DrawAllMapsSelection() 1761 Text_Paint(rect->x, rect->y, scale, color, text, 0, 0, textStyle); in UI_DrawBotName() 1766 Text_Paint(rect->x, rect->y, scale, color, skillLevels[uiInfo.skillIndex], 0, 0, textStyle); in UI_DrawBotSkill() 1857 Text_Paint(rect->x, rect->y, scale, color, va("Refresh Time: %s", buff), 0, 0, textStyle); in UI_DrawServerRefreshDate() 1963 Text_Paint(rect->x + 2, y, scale, color, lines[i++], 0, 20, textStyle); in UI_DrawGLInfo() 1965 Text_Paint(rect->x + rect->w / 2, y, scale, color, lines[i++], 0, 20, textStyle); in UI_DrawGLInfo() 5049 uiInfo.uiDC.drawText = &Text_Paint; in _UI_Init() [all …]
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/ui/ |
H A D | ui_main.c | 996 Text_Paint(rect->x, rect->y, scale, color, handicapValues[i], 0, 0, textStyle); in UI_DrawHandicap() 1124 Text_Paint(rect->x, rect->y, scale, color, skillLevels[i-1],0, 0, textStyle); in UI_DrawSkill() 1161 Text_Paint(rect->x, rect->y, scale, color, text, 0, 0, textStyle); in UI_DrawTeamMember() 1598 Text_Paint(rect->x, rect->y, scale, color, uiInfo.mapList[map].mapName, 0, 0, textStyle); in UI_DrawAllMapsSelection() 1738 Text_Paint(rect->x, rect->y, scale, color, text, 0, 0, textStyle); in UI_DrawBotName() 1743 Text_Paint(rect->x, rect->y, scale, color, skillLevels[uiInfo.skillIndex], 0, 0, textStyle); in UI_DrawBotSkill() 1834 Text_Paint(rect->x, rect->y, scale, color, va("Refresh Time: %s", buff), 0, 0, textStyle); in UI_DrawServerRefreshDate() 1940 Text_Paint(rect->x + 2, y, scale, color, lines[i++], 0, 20, textStyle); in UI_DrawGLInfo() 1942 Text_Paint(rect->x + rect->w / 2, y, scale, color, lines[i++], 0, 20, textStyle); in UI_DrawGLInfo() 5032 uiInfo.uiDC.drawText = &Text_Paint; in _UI_Init() [all …]
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/dports/games/openarena/openarena-engine-source-0.8.8/code/ui/ |
H A D | ui_main.c | 996 Text_Paint(rect->x, rect->y, scale, color, handicapValues[i], 0, 0, textStyle); in UI_DrawHandicap() 1124 Text_Paint(rect->x, rect->y, scale, color, skillLevels[i-1],0, 0, textStyle); in UI_DrawSkill() 1161 Text_Paint(rect->x, rect->y, scale, color, text, 0, 0, textStyle); in UI_DrawTeamMember() 1598 Text_Paint(rect->x, rect->y, scale, color, uiInfo.mapList[map].mapName, 0, 0, textStyle); in UI_DrawAllMapsSelection() 1738 Text_Paint(rect->x, rect->y, scale, color, text, 0, 0, textStyle); in UI_DrawBotName() 1743 Text_Paint(rect->x, rect->y, scale, color, skillLevels[uiInfo.skillIndex], 0, 0, textStyle); in UI_DrawBotSkill() 1834 Text_Paint(rect->x, rect->y, scale, color, va("Refresh Time: %s", buff), 0, 0, textStyle); in UI_DrawServerRefreshDate() 1940 Text_Paint(rect->x + 2, y, scale, color, lines[i++], 0, 20, textStyle); in UI_DrawGLInfo() 1942 Text_Paint(rect->x + rect->w / 2, y, scale, color, lines[i++], 0, 20, textStyle); in UI_DrawGLInfo() 5032 uiInfo.uiDC.drawText = &Text_Paint; in _UI_Init() [all …]
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/dports/games/evq3/evq3/code/ui/ |
H A D | ui_main.c | 1019 Text_Paint(rect->x, rect->y, scale, color, handicapValues[i], 0, 0, textStyle); in UI_DrawHandicap() 1147 Text_Paint(rect->x, rect->y, scale, color, skillLevels[i-1],0, 0, textStyle); in UI_DrawSkill() 1184 Text_Paint(rect->x, rect->y, scale, color, text, 0, 0, textStyle); in UI_DrawTeamMember() 1621 Text_Paint(rect->x, rect->y, scale, color, uiInfo.mapList[map].mapName, 0, 0, textStyle); in UI_DrawAllMapsSelection() 1761 Text_Paint(rect->x, rect->y, scale, color, text, 0, 0, textStyle); in UI_DrawBotName() 1766 Text_Paint(rect->x, rect->y, scale, color, skillLevels[uiInfo.skillIndex], 0, 0, textStyle); in UI_DrawBotSkill() 1857 Text_Paint(rect->x, rect->y, scale, color, va("Refresh Time: %s", buff), 0, 0, textStyle); in UI_DrawServerRefreshDate() 1963 Text_Paint(rect->x + 2, y, scale, color, lines[i++], 0, 20, textStyle); in UI_DrawGLInfo() 1965 Text_Paint(rect->x + rect->w / 2, y, scale, color, lines[i++], 0, 20, textStyle); in UI_DrawGLInfo() 5049 uiInfo.uiDC.drawText = &Text_Paint; in _UI_Init() [all …]
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/dports/games/iortcw/iortcw-1.51c/SP/code/ui/ |
H A D | ui_main.c | 1182 Text_Paint( rect->x, rect->y, font, scale, color, handicapValues[i], 0, 0, textStyle ); in UI_DrawHandicap() 1480 Text_Paint( rect->x, rect->y, font, scale, color, skillLevels[i - 1],0, 0, textStyle ); in UI_DrawSkill() 1518 Text_Paint( rect->x, rect->y, font, scale, color, text, 0, 0, textStyle ); in UI_DrawTeamMember() 2217 Text_Paint( rect->x, rect->y, font, scale, color, uiInfo.mapList[map].mapName, 0, 0, textStyle ); in UI_DrawAllMapsSelection() 2369 Text_Paint( rect->x, rect->y, font, scale, color, text, 0, 0, textStyle ); in UI_DrawBotName() 2375 …Text_Paint( rect->x, rect->y, font, scale, color, skillLevels[uiInfo.skillIndex], 0, 0, textStyle … in UI_DrawBotSkill() 2584 Text_Paint( rect->x + 2, y, font, scale, color, lines[i++], 0, 36, textStyle ); in UI_DrawGLInfo() 2586 Text_Paint( rect->x + rect->w / 3.0f, y, font, scale, color, lines[i++], 0, 36, textStyle ); in UI_DrawGLInfo() 2633 Text_Paint( x, y, font, scale, color, buf, 0, 0, textStyle ); in UI_DrawLimboChat() 6780 uiInfo.uiDC.drawText = &Text_Paint; in _UI_Init() [all …]
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/ui/ |
H A D | ui_main.c | 1303 Text_Paint(rect->x, rect->y, scale, color, handicapValues[i], 0, 0, textStyle); in UI_DrawHandicap() 1554 Text_Paint(rect->x, rect->y, scale, color, skillLevels[i-1],0, 0, textStyle); in UI_DrawSkill() 1584 Text_Paint(rect->x, rect->y, scale, color, text, 0, 0, textStyle); in UI_DrawTeamMember() 1963 Text_Paint(rect->x, rect->y, scale, color, uiInfo.mapList[map].mapName, 0, 0, textStyle); in UI_DrawAllMapsSelection() 2098 Text_Paint(rect->x, rect->y, scale, color, text, 0, 0, textStyle); in UI_DrawBotName() 2103 Text_Paint(rect->x, rect->y, scale, color, skillLevels[uiInfo.skillIndex], 0, 0, textStyle); in UI_DrawBotSkill() 2185 Text_Paint(rect->x, rect->y, scale, color, va("Refresh Time: %s", buff), 0, 0, textStyle); in UI_DrawServerRefreshDate() 2291 Text_Paint(rect->x + 2, y, scale, color, lines[i++], 0, 20, textStyle); in UI_DrawGLInfo() 2293 Text_Paint(rect->x + rect->w / 2, y, scale, color, lines[i++], 0, 20, textStyle); in UI_DrawGLInfo() 5447 uiInfo.uiDC.drawText = &Text_Paint; in _UI_Init() [all …]
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/dports/games/openjk/OpenJK-07675e2/codemp/ui/ |
H A D | ui_main.c | 744 Text_Paint(x, y, scale, color, text, 0, limit, style, iMenuFont); in Text_PaintWithCursor() 1626 Text_Paint(rect->x, rect->y, scale, color, stripString, 0, 0, textStyle, iMenuFont); in UI_DrawAutoSwitch() 1732 Text_Paint(rect->x, rect->y, scale, color, s,0, 0, textStyle, iMenuFont); in UI_DrawGenericNum() 1751 Text_Paint(rect->x, rect->y, scale, color, s, 0, 0, textStyle, iMenuFont); in UI_DrawForceMastery() 1774 Text_Paint(rect->x, rect->y, scale, color, s, 0, 0, textStyle, iMenuFont); in UI_DrawSkinColor() 1854 Text_Paint(rect->x, rect->y, scale, color, s,0, 0, textStyle, iMenuFont); in UI_DrawForceSide() 1967 Text_Paint(rect->x, rect->y, scale, color, s,0, 0, textStyle, iMenuFont); in UI_DrawJediNonJedi() 2037 Text_Paint(rect->x, rect->y, scale, finalColor, text, 0, 0, textStyle, iMenuFont); in UI_DrawTeamMember() 2321 Text_Paint(rect->x, rect->y, scale, color, va("%s %s",holdSPString, in UI_DrawNetSource() 2811 Text_Paint(rect->x, rect->y, scale, color, text, 0, 0, textStyle,iMenuFont); in UI_DrawBotName() [all …]
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/dports/games/openjk/OpenJK-07675e2/code/ui/ |
H A D | ui_main.cpp | 478 void Text_Paint(float x, float y, float scale, vec4_t color, const char *text, int iMaxPixelWidth, … 619 void Text_Paint(float x, float y, float scale, vec4_t color, const char *text, int iMaxPixelWidth, … in Text_Paint() function 658 Text_Paint(x, y, scale, color, text, iMaxPixelWidth, style, iFontIndex); in Text_PaintWithCursor() 674 …Text_Paint(x+iNextXpos, y, scale, color, va("%c",cursor), iMaxPixelWidth, style|ITEM_TEXTSTYLE_BLI… in Text_PaintWithCursor() 2670 uiInfo.uiDC.drawText = &Text_Paint; in _UI_Init() 3711 …Text_Paint(rect->x, rect->y, scale, color, ui.SP_GetStringTextString("MENUS_WAITINGFORKEY"), 0, te… in UI_DrawKeyBindStatus() 3713 …Text_Paint(rect->x, rect->y, scale, color, SE_GetString("MENUS_WAITINGFORKEY"), 0, textStyle, iFon… in UI_DrawKeyBindStatus() 3736 …Text_Paint(rect->x, y, scale, color, va("GL_VENDOR: %s",uiInfo.uiDC.glconfig.vendor_string), rect-… in UI_DrawGLInfo() 3738 …Text_Paint(rect->x, y, scale, color, va("GL_VERSION: %s: %s", uiInfo.uiDC.glconfig.version_string,… in UI_DrawGLInfo() 3740 Text_Paint(rect->x, y, scale, color, "GL_PIXELFORMAT:", rect->w, textStyle, iFontIndex); in UI_DrawGLInfo() [all …]
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