/dports/games/gtkradiant/GPL/GtkRadiant/libs/picomodel/ |
H A D | pm_fm.c | 83 _pico_printf( PICO_WARNING, "FM Header Ident incorrect\n"); in _fm_canload() 106 _pico_printf( PICO_WARNING, "FM Skin Ident incorrect\n"); in _fm_canload() 129 _pico_printf( PICO_WARNING, "FM ST Ident incorrect\n"); in _fm_canload() 138 _pico_printf( PICO_WARNING, "FM ST Version incorrect\n"); in _fm_canload() 152 _pico_printf( PICO_WARNING, "FM Tri Ident incorrect\n"); in _fm_canload() 245 _pico_printf( PICO_WARNING, "FM Skin Ident incorrect\n"); in _fm_load() 260 _pico_printf( PICO_WARNING, "FM ST Ident incorrect\n"); in _fm_load() 275 _pico_printf( PICO_WARNING, "FM Tri Ident incorrect\n"); in _fm_load() 528 _pico_printf( PICO_NORMAL, " Dups = %d\n", dups); in _fm_load() 549 _pico_printf( PICO_NORMAL, "\n"); in _fm_load() [all …]
|
H A D | pm_lwo.c | 137 _pico_printf( PICO_ERROR, "Invalid or out-of-range LWO frame specified" ); in _lwo_load() 153 …_pico_printf( PICO_ERROR, "Couldn't load LWO file, failed on ID '%s', position %d", lwo_lwIDToStr(… in _lwo_load() 170 _pico_printf( PICO_ERROR, "Unable to allocate a new model" ); in _lwo_load() 186 …_pico_printf( PICO_WARNING, "LWO loader discards any geometry data not in Layer 1 (%d layers found… in _lwo_load() 227 _pico_printf( PICO_ERROR, "Unable to allocate a new model surface" ); in _lwo_load() 243 _pico_printf( PICO_ERROR, "Unable to allocate a new model shader" ); in _lwo_load() 266 _pico_printf( PICO_ERROR, "Unable to allocate hash table" ); in _lwo_load() 281 …_pico_printf( PICO_WARNING, "LWO loader discarded a polygon because it's type != FACE (%s)", lwo_l… in _lwo_load() 288 …_pico_printf( PICO_WARNING, "LWO loader discarded a polygon because it has != 3 verts (%d)", pol->… in _lwo_load() 380 _pico_printf( PICO_ERROR, "Unable to allocate hash bucket entry table" ); in _lwo_load() [all …]
|
H A D | pm_md2.c | 364 _pico_printf( PICO_ERROR, "%s is not an MD2 File!", fileName ); in _md2_load() 392 _pico_printf( PICO_ERROR, "%s has 0 frames!", fileName ); in _md2_load() 398 _pico_printf( PICO_ERROR, "Invalid or out-of-range MD2 frame specified" ); in _md2_load() 435 …_pico_printf(PICO_VERBOSE,"Skins: %d Verts: %d STs: %d Triangles: %d Frames: %d\nSkin Name \"%… in _md2_load() 445 _pico_printf( PICO_ERROR, "Unable to allocate a new model" ); in _md2_load() 459 _pico_printf( PICO_ERROR, "Unable to allocate a new model surface" ); in _md2_load() 470 _pico_printf( PICO_ERROR, "Unable to allocate a new model shader" ); in _md2_load() 507 _pico_printf( PICO_ERROR," Couldn't allocate memory!\n"); in _md2_load() 536 _pico_printf( PICO_ERROR," Couldn't allocate memory!\n"); in _md2_load() 551 _pico_printf( PICO_ERROR," Couldn't allocate memory!\n"); in _md2_load() [all …]
|
H A D | pm_terrain.c | 104 _pico_printf( PICO_ERROR, "Only type 2 (RGB), 3 (gray), and 10 (RGB) TGA images supported\n"); in _terrain_load_tga_buffer() 111 _pico_printf( PICO_ERROR, "Indexed color TGA images not supported\n" ); in _terrain_load_tga_buffer() 117 _pico_printf( PICO_ERROR, "Only 32 or 24 bit TGA images supported (not indexed color)\n"); in _terrain_load_tga_buffer() 373 _pico_printf( PICO_ERROR, "Invalid PicoTerrain model" ); in _terrain_load() 447 _pico_printf( PICO_ERROR, "PicoTerrain model with invalid heightmap" ); in _terrain_load() 468 _pico_printf( PICO_WARNING, "PicoTerrain colormap/heightmap size mismatch" ); in _terrain_load() 479 _pico_printf( PICO_ERROR, "Unable to allocate a new model" ); in _terrain_load() 493 _pico_printf( PICO_ERROR, "Unable to allocate a new model surface" ); in _terrain_load() 508 _pico_printf( PICO_ERROR, "Unable to allocate a new model shader" ); in _terrain_load()
|
H A D | pm_md3.c | 231 _pico_printf( PICO_ERROR, "MD3 with 0 frames" ); in _md3_load() 237 _pico_printf( PICO_ERROR, "Invalid or out-of-range MD3 frame specified" ); in _md3_load() 310 _pico_printf( PICO_ERROR, "Unable to allocate a new model" ); in _md3_load() 330 _pico_printf( PICO_ERROR, "Unable to allocate a new model surface" ); in _md3_load() 345 _pico_printf( PICO_ERROR, "Unable to allocate a new model shader" ); in _md3_load()
|
H A D | pm_mdc.c | 506 _pico_printf( PICO_ERROR, "MDC with 0 frames" ); in _mdc_load() 512 _pico_printf( PICO_ERROR, "Invalid or out-of-range MDC frame specified" ); in _mdc_load() 610 _pico_printf( PICO_ERROR, "Unable to allocate a new model" ); in _mdc_load() 630 _pico_printf( PICO_ERROR, "Unable to allocate a new model surface" ); in _mdc_load() 645 _pico_printf( PICO_ERROR, "Unable to allocate a new model shader" ); in _mdc_load()
|
H A D | pm_ase.c | 97 _pico_printf ( PICO_ERROR , "No ASE material exists with id %i\n" , mtlIdParent ); in _ase_get_submaterial() 128 …_pico_printf( PICO_ERROR, "Could not find material/submaterial for id %d/%d\n", mtlIdParent, subMt… in _ase_get_submaterial_or_default() 196 _pico_printf ( PICO_NORMAL , "ASE Material %i" , mtl->mtlId ); in _ase_print_materials() 200 …_pico_printf ( PICO_NORMAL , " -- ASE SubMaterial %i - %s\n" , subMtl->subMtlId , subMtl->shader-… in _ase_print_materials() 302 _pico_printf ( PICO_ERROR , "Could not allocate a new surface!\n" ); in PicoModelFindOrAddSurface() 549 _pico_printf( PICO_ERROR,"%s in ASE, line %d.",m,p->curLine); \ in _ase_load() 1186 _pico_printf( PICO_NORMAL, "Loaded model in in %-.2f second(s)\n", elapsed ); in _ase_load()
|
H A D | pm_obj.c | 292 _pico_printf( PICO_ERROR,"Missing material name in MTL, line %d.",p->curLine); in _obj_mtl_load() 321 _pico_printf( PICO_ERROR,"Missing material map name in MTL, line %d.",p->curLine); in _obj_mtl_load() 501 _pico_printf( PICO_ERROR,"%s in OBJ, line %d.",m,p->curLine); \ in _obj_load()
|
H A D | pm_ms3d.c | 189 _pico_printf( PICO_ERROR,"MS3D file ignored. Only MS3D 1.3 and 1.4 is supported." ); in _ms3d_canload() 289 …_pico_printf( PICO_ERROR,"Vertex %d index %d out of range (%d, max %d)",i,k,triangle->vertexIndice… in _ms3d_load()
|
H A D | pm_3ds.c | 452 _pico_printf( PICO_WARNING,"3DS mesh is missing shader name"); in GetMeshShader() 695 _pico_printf( PICO_WARNING, in DoNextChunk()
|
/dports/games/netradiant/netradiant-20150621-src/libs/picomodel/ |
H A D | pm_fm.c | 82 _pico_printf( PICO_WARNING, "FM Header Ident incorrect\n" ); in _fm_canload() 105 _pico_printf( PICO_WARNING, "FM Skin Ident incorrect\n" ); in _fm_canload() 128 _pico_printf( PICO_WARNING, "FM ST Ident incorrect\n" ); in _fm_canload() 137 _pico_printf( PICO_WARNING, "FM ST Version incorrect\n" ); in _fm_canload() 151 _pico_printf( PICO_WARNING, "FM Tri Ident incorrect\n" ); in _fm_canload() 258 _pico_printf( PICO_WARNING, "FM ST Ident incorrect\n" ); in _fm_load() 273 _pico_printf( PICO_WARNING, "FM Tri Ident incorrect\n" ); in _fm_load() 325 _pico_printf( PICO_ERROR, "%s has 0 frames!", fileName ); in _fm_load() 527 _pico_printf( PICO_NORMAL, " Dups = %d\n", dups ); in _fm_load() 547 _pico_printf( PICO_NORMAL, "\n" ); in _fm_load() [all …]
|
H A D | pm_lwo.c | 131 _pico_printf( PICO_ERROR, "Invalid or out-of-range LWO frame specified" ); in _lwo_load() 146 …_pico_printf( PICO_ERROR, "Couldn't load LWO file, failed on ID '%s', position %d", lwo_lwIDToStr(… in _lwo_load() 162 _pico_printf( PICO_ERROR, "Unable to allocate a new model" ); in _lwo_load() 177 …_pico_printf( PICO_WARNING, "LWO loader discards any geometry data not in Layer 1 (%d layers found… in _lwo_load() 215 _pico_printf( PICO_ERROR, "Unable to allocate a new model surface" ); in _lwo_load() 230 _pico_printf( PICO_ERROR, "Unable to allocate a new model shader" ); in _lwo_load() 252 _pico_printf( PICO_ERROR, "Unable to allocate hash table" ); in _lwo_load() 267 …_pico_printf( PICO_WARNING, "LWO loader discarded a polygon because it's type != FACE (%s)", lwo_l… in _lwo_load() 273 …_pico_printf( PICO_WARNING, "LWO loader discarded a polygon because it has != 3 verts (%d)", pol->… in _lwo_load() 358 _pico_printf( PICO_ERROR, "Unable to allocate hash bucket entry table" ); in _lwo_load() [all …]
|
H A D | pm_md2.c | 361 _pico_printf( PICO_ERROR, "%s is not an MD2 File!", fileName ); in _md2_load() 389 _pico_printf( PICO_ERROR, "%s has 0 frames!", fileName ); in _md2_load() 395 _pico_printf( PICO_ERROR, "Invalid or out-of-range MD2 frame specified" ); in _md2_load() 433 …_pico_printf( PICO_VERBOSE,"Skins: %d Verts: %d STs: %d Triangles: %d Frames: %d\nSkin Name \"… in _md2_load() 442 _pico_printf( PICO_ERROR, "Unable to allocate a new model" ); in _md2_load() 456 _pico_printf( PICO_ERROR, "Unable to allocate a new model surface" ); in _md2_load() 467 _pico_printf( PICO_ERROR, "Unable to allocate a new model shader" ); in _md2_load() 506 _pico_printf( PICO_ERROR," Couldn't allocate memory!\n" ); in _md2_load() 534 _pico_printf( PICO_ERROR," Couldn't allocate memory!\n" ); in _md2_load() 550 _pico_printf( PICO_ERROR," Couldn't allocate memory!\n" ); in _md2_load() [all …]
|
H A D | pm_terrain.c | 103 _pico_printf( PICO_ERROR, "Only type 2 (RGB), 3 (gray), and 10 (RGB) TGA images supported\n" ); in _terrain_load_tga_buffer() 109 _pico_printf( PICO_ERROR, "Indexed color TGA images not supported\n" ); in _terrain_load_tga_buffer() 114 _pico_printf( PICO_ERROR, "Only 32 or 24 bit TGA images supported (not indexed color)\n" ); in _terrain_load_tga_buffer() 368 _pico_printf( PICO_ERROR, "Invalid PicoTerrain model" ); in _terrain_load() 439 _pico_printf( PICO_ERROR, "PicoTerrain model with invalid heightmap" ); in _terrain_load() 461 _pico_printf( PICO_WARNING, "PicoTerrain colormap/heightmap size mismatch" ); in _terrain_load() 471 _pico_printf( PICO_ERROR, "Unable to allocate a new model" ); in _terrain_load() 484 _pico_printf( PICO_ERROR, "Unable to allocate a new model surface" ); in _terrain_load() 498 _pico_printf( PICO_ERROR, "Unable to allocate a new model shader" ); in _terrain_load()
|
H A D | pm_obj.c | 298 _pico_printf( PICO_ERROR,"Missing material name in MTL, line %d.",p->curLine ); in _obj_mtl_load() 328 _pico_printf( PICO_ERROR,"Missing material map name in MTL, line %d.",p->curLine ); in _obj_mtl_load() 547 _pico_printf( PICO_ERROR,"%s in OBJ, line %d.",m,p->curLine ); \ in _obj_load() 713 …_pico_printf( PICO_WARNING,"No group defined for faces, so creating an autoSurface in OBJ, line %d… in _obj_load() 896 …_pico_printf( PICO_WARNING,"No group defined for usemtl, so creating an autoSurface in OBJ, line %… in _obj_load() 903 _pico_printf( PICO_ERROR,"Missing material name in OBJ, line %d.",p->curLine ); in _obj_load() 909 …_pico_printf( PICO_WARNING,"Undefined material name in OBJ, line %d. Making a default shader.",p->… in _obj_load()
|
H A D | pm_md3.c | 229 _pico_printf( PICO_ERROR, "MD3 with 0 frames" ); in _md3_load() 235 _pico_printf( PICO_ERROR, "Invalid or out-of-range MD3 frame specified" ); in _md3_load() 308 _pico_printf( PICO_ERROR, "Unable to allocate a new model" ); in _md3_load() 328 _pico_printf( PICO_ERROR, "Unable to allocate a new model surface" ); in _md3_load() 343 _pico_printf( PICO_ERROR, "Unable to allocate a new model shader" ); in _md3_load()
|
H A D | pm_mdc.c | 504 _pico_printf( PICO_ERROR, "MDC with 0 frames" ); in _mdc_load() 510 _pico_printf( PICO_ERROR, "Invalid or out-of-range MDC frame specified" ); in _mdc_load() 608 _pico_printf( PICO_ERROR, "Unable to allocate a new model" ); in _mdc_load() 628 _pico_printf( PICO_ERROR, "Unable to allocate a new model surface" ); in _mdc_load() 643 _pico_printf( PICO_ERROR, "Unable to allocate a new model shader" ); in _mdc_load()
|
H A D | pm_ase.c | 93 _pico_printf( PICO_ERROR, "No ASE material exists with id %i\n", mtlIdParent ); in _ase_get_submaterial() 120 …_pico_printf( PICO_ERROR, "Could not find material/submaterial for id %d/%d\n", mtlIdParent, subMt… in _ase_get_submaterial_or_default() 183 _pico_printf( PICO_NORMAL, "ASE Material %i", mtl->mtlId ); in _ase_print_materials() 187 …_pico_printf( PICO_NORMAL, " -- ASE SubMaterial %i - %s\n", subMtl->subMtlId, subMtl->shader->nam… in _ase_print_materials() 282 _pico_printf( PICO_ERROR, "Could not allocate a new surface!\n" ); in PicoModelFindOrAddSurface() 509 _pico_printf( PICO_ERROR,"%s in ASE, line %d.",m,p->curLine ); \ in _ase_load() 1160 _pico_printf( PICO_NORMAL, "Loaded model in in %-.2f second(s)\n", elapsed ); in _ase_load()
|
H A D | pm_ms3d.c | 186 _pico_printf( PICO_ERROR,"MS3D file ignored. Only MS3D 1.3 and 1.4 is supported." ); in _ms3d_canload() 289 …_pico_printf( PICO_ERROR,"Vertex %d index %d out of range (%d, max %d)",i,k,triangle->vertexIndice… in _ms3d_load()
|
H A D | pm_3ds.c | 453 _pico_printf( PICO_WARNING,"3DS mesh is missing shader name" ); in GetMeshShader() 697 _pico_printf( PICO_WARNING, in DoNextChunk()
|
/dports/games/ufoai/ufoai-2.5-source/src/libs/picomodel/ |
H A D | pm_md2.c | 229 _pico_printf(PICO_ERROR, "%s is not an MD2 File!", fileName); in _md2_load() 256 _pico_printf(PICO_ERROR, "%s has 0 frames!", fileName); in _md2_load() 261 _pico_printf(PICO_ERROR, "Invalid or out-of-range MD2 frame specified"); in _md2_load() 293 _pico_printf(PICO_ERROR, "Unable to allocate a new model"); in _md2_load() 327 _pico_printf(PICO_ERROR, "Unable to allocate a new model shader"); in _md2_load() 338 _pico_printf(PICO_ERROR, "Unable to allocate a new model surface"); in _md2_load()
|
H A D | pm_md3.c | 181 _pico_printf(PICO_ERROR, "MD3 with 0 frames"); in _md3_load() 186 _pico_printf(PICO_ERROR, "Invalid or out-of-range MD3 frame specified"); in _md3_load() 252 _pico_printf(PICO_ERROR, "Unable to allocate a new model"); in _md3_load() 272 _pico_printf(PICO_ERROR, "Unable to allocate a new model surface"); in _md3_load() 286 _pico_printf(PICO_ERROR, "Unable to allocate a new model shader"); in _md3_load()
|
H A D | pm_ase.c | 90 _pico_printf(PICO_ERROR, "No ASE material exists with id %i\n", mtlIdParent); in _ase_get_submaterial() 117 …_pico_printf(PICO_ERROR, "Could not find material/submaterial for id %d/%d\n", mtlIdParent, subMtl… in _ase_get_submaterial_or_default() 179 _pico_printf(PICO_NORMAL, "ASE Material %i", mtl->mtlId); in _ase_print_materials() 182 …_pico_printf(PICO_NORMAL, " -- ASE SubMaterial %i - %s\n", subMtl->subMtlId, subMtl->shader->name); in _ase_print_materials() 341 _pico_printf(PICO_ERROR, "%s in ASE, line %d.",m,p->curLine); \ in _ase_load() 917 _pico_printf(PICO_NORMAL, "Loaded model in in %-.2f second(s)\n", elapsed); in _ase_load()
|
H A D | pm_obj.c | 276 _pico_printf(PICO_ERROR, "Missing material name in MTL, line %d.", p->curLine); 303 _pico_printf(PICO_ERROR, "Missing material map name in MTL, line %d.", p->curLine); 480 _pico_printf( PICO_ERROR,"%s in OBJ, line %d.",m,p->curLine); \ in _obj_load()
|
H A D | picomodel.c | 148 _pico_printf(PICO_ERROR, "PicoLoadModel: No filename given (fileName == NULL)"); in PicoLoadModel() 155 _pico_printf(PICO_ERROR, "PicoLoadModel: Failed loading model %s", fileName); in PicoLoadModel() 202 _pico_printf(PICO_ERROR, "PicoLoadModel: invalid input stream (inputStream == NULL)"); in PicoModuleLoadModelStream() 207 _pico_printf(PICO_ERROR, "PicoLoadModel: invalid input stream (inputStreamRead == NULL)"); in PicoModuleLoadModelStream() 1606 _pico_printf(PICO_ERROR, "Could not allocate a new surface!\n"); in PicoAddTriangleToModel()
|