Searched refs:aToSort (Results 1 – 10 of 10) sorted by relevance
895 void ContainerLayer::Collect3DContextLeaves(nsTArray<Layer*>& aToSort) { in Collect3DContextLeaves() argument896 ForEachNode<ForwardIterator>((Layer*)this, [this, &aToSort](Layer* layer) { in Collect3DContextLeaves()902 aToSort.AppendElement(layer); in Collect3DContextLeaves()
1664 void Collect3DContextLeaves(nsTArray<Layer*>& aToSort);
985 void ContainerLayer::Collect3DContextLeaves(nsTArray<Layer*>& aToSort) { in Collect3DContextLeaves() argument986 ForEachNode<ForwardIterator>((Layer*)this, [this, &aToSort](Layer* layer) { in Collect3DContextLeaves()992 aToSort.AppendElement(layer); in Collect3DContextLeaves()
2363 void Collect3DContextLeaves(nsTArray<Layer*>& aToSort);
956 void ContainerLayer::Collect3DContextLeaves(nsTArray<Layer*>& aToSort) { in Collect3DContextLeaves() argument957 ForEachNode<ForwardIterator>((Layer*)this, [this, &aToSort](Layer* layer) { in Collect3DContextLeaves()963 aToSort.AppendElement(layer); in Collect3DContextLeaves()
2362 void Collect3DContextLeaves(nsTArray<Layer*>& aToSort);
1311 ContainerLayer::Collect3DContextLeaves(nsTArray<Layer*>& aToSort) in Collect3DContextLeaves() argument1315 [this, &aToSort](Layer* layer) in Collect3DContextLeaves()1323 aToSort.AppendElement(layer); in Collect3DContextLeaves()
2202 void Collect3DContextLeaves(nsTArray<Layer*>& aToSort);