/dports/games/dhewm3/dhewm3-1.5.1/neo/renderer/ |
H A D | Cinematic.cpp | 105 void blit2_32( byte *src, byte *dst, int spl ); 789 void idCinematicLocal::blit2_32( byte *src, byte *dst, int spl ) { in blit2_32() function in idCinematicLocal 865 blit2_32( (byte *)&vq2[(*data)*8], status[index], samplesPerLine ); in blitVQQuad32fs() 867 blit2_32( (byte *)&vq2[(*data)*8], status[index]+8, samplesPerLine ); in blitVQQuad32fs() 869 blit2_32( (byte *)&vq2[(*data)*8], status[index]+samplesPerLine*2, samplesPerLine ); in blitVQQuad32fs() 871 blit2_32( (byte *)&vq2[(*data)*8], status[index]+samplesPerLine*2+8, samplesPerLine ); in blitVQQuad32fs()
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/dports/games/ioquake3-server/ioquake3-1.36/code/client/ |
H A D | cl_cin.c | 410 static void blit2_32( byte *src, byte *dst, int spl ) in blit2_32() function 473 blit2_32( (byte *)&vq2[(*data)*8], status[index], spl ); in blitVQQuad32fs() 475 blit2_32( (byte *)&vq2[(*data)*8], status[index]+8, spl ); in blitVQQuad32fs() 477 blit2_32( (byte *)&vq2[(*data)*8], status[index]+spl*2, spl ); in blitVQQuad32fs() 479 blit2_32( (byte *)&vq2[(*data)*8], status[index]+spl*2+8, spl ); in blitVQQuad32fs()
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/dports/games/iortcw/iortcw-1.51c/SP/code/client/ |
H A D | cl_cin.c | 416 static void blit2_32( byte *src, byte *dst, int spl ) { in blit2_32() function 477 blit2_32( (byte *)&vq2[( *data ) * 8], status[index], spl ); in blitVQQuad32fs() 479 blit2_32( (byte *)&vq2[( *data ) * 8], status[index] + 8, spl ); in blitVQQuad32fs() 481 blit2_32( (byte *)&vq2[( *data ) * 8], status[index] + spl * 2, spl ); in blitVQQuad32fs() 483 blit2_32( (byte *)&vq2[( *data ) * 8], status[index] + spl * 2 + 8, spl ); in blitVQQuad32fs()
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/dports/games/ioquake3/ioquake3-1.36/code/client/ |
H A D | cl_cin.c | 410 static void blit2_32( byte *src, byte *dst, int spl ) in blit2_32() function 473 blit2_32( (byte *)&vq2[(*data)*8], status[index], spl ); in blitVQQuad32fs() 475 blit2_32( (byte *)&vq2[(*data)*8], status[index]+8, spl ); in blitVQQuad32fs() 477 blit2_32( (byte *)&vq2[(*data)*8], status[index]+spl*2, spl ); in blitVQQuad32fs() 479 blit2_32( (byte *)&vq2[(*data)*8], status[index]+spl*2+8, spl ); in blitVQQuad32fs()
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/dports/games/evq3/evq3/code/client/ |
H A D | cl_cin.c | 411 static void blit2_32( byte *src, byte *dst, int spl ) in blit2_32() function 474 blit2_32( (byte *)&vq2[(*data)*8], status[index], spl ); in blitVQQuad32fs() 476 blit2_32( (byte *)&vq2[(*data)*8], status[index]+8, spl ); in blitVQQuad32fs() 478 blit2_32( (byte *)&vq2[(*data)*8], status[index]+spl*2, spl ); in blitVQQuad32fs() 480 blit2_32( (byte *)&vq2[(*data)*8], status[index]+spl*2+8, spl ); in blitVQQuad32fs()
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/client/ |
H A D | cl_cin.c | 414 static void blit2_32( byte *src, byte *dst, int spl ) in blit2_32() function 477 blit2_32( (byte *)&vq2[(*data)*8], status[index], spl ); in blitVQQuad32fs() 479 blit2_32( (byte *)&vq2[(*data)*8], status[index]+8, spl ); in blitVQQuad32fs() 481 blit2_32( (byte *)&vq2[(*data)*8], status[index]+spl*2, spl ); in blitVQQuad32fs() 483 blit2_32( (byte *)&vq2[(*data)*8], status[index]+spl*2+8, spl ); in blitVQQuad32fs()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/client/ |
H A D | cl_cin.c | 413 static void blit2_32( byte *src, byte *dst, int spl ) in blit2_32() function 476 blit2_32( (byte *)&vq2[(*data)*8], status[index], spl ); in blitVQQuad32fs() 478 blit2_32( (byte *)&vq2[(*data)*8], status[index]+8, spl ); in blitVQQuad32fs() 480 blit2_32( (byte *)&vq2[(*data)*8], status[index]+spl*2, spl ); in blitVQQuad32fs() 482 blit2_32( (byte *)&vq2[(*data)*8], status[index]+spl*2+8, spl ); in blitVQQuad32fs()
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/dports/games/openarena/openarena-engine-source-0.8.8/code/client/ |
H A D | cl_cin.c | 410 static void blit2_32( byte *src, byte *dst, int spl ) in blit2_32() function 473 blit2_32( (byte *)&vq2[(*data)*8], status[index], spl ); in blitVQQuad32fs() 475 blit2_32( (byte *)&vq2[(*data)*8], status[index]+8, spl ); in blitVQQuad32fs() 477 blit2_32( (byte *)&vq2[(*data)*8], status[index]+spl*2, spl ); in blitVQQuad32fs() 479 blit2_32( (byte *)&vq2[(*data)*8], status[index]+spl*2+8, spl ); in blitVQQuad32fs()
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/dports/games/openjk/OpenJK-07675e2/codemp/client/ |
H A D | cl_cin.cpp | 419 static void blit2_32( byte *src, byte *dst, int spl ) in blit2_32() function 482 blit2_32( (byte *)&vq2[(*data)*8], status[index], spl ); in blitVQQuad32fs() 484 blit2_32( (byte *)&vq2[(*data)*8], status[index]+8, spl ); in blitVQQuad32fs() 486 blit2_32( (byte *)&vq2[(*data)*8], status[index]+spl*2, spl ); in blitVQQuad32fs() 488 blit2_32( (byte *)&vq2[(*data)*8], status[index]+spl*2+8, spl ); in blitVQQuad32fs()
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/client/ |
H A D | cl_cin.c | 410 static void blit2_32( byte *src, byte *dst, int spl ) in blit2_32() function 473 blit2_32( (byte *)&vq2[(*data)*8], status[index], spl ); in blitVQQuad32fs() 475 blit2_32( (byte *)&vq2[(*data)*8], status[index]+8, spl ); in blitVQQuad32fs() 477 blit2_32( (byte *)&vq2[(*data)*8], status[index]+spl*2, spl ); in blitVQQuad32fs() 479 blit2_32( (byte *)&vq2[(*data)*8], status[index]+spl*2+8, spl ); in blitVQQuad32fs()
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/dports/games/iortcw/iortcw-1.51c/MP/code/client/ |
H A D | cl_cin.c | 412 static void blit2_32( byte *src, byte *dst, int spl ) { in blit2_32() function 473 blit2_32( (byte *)&vq2[( *data ) * 8], status[index], spl ); in blitVQQuad32fs() 475 blit2_32( (byte *)&vq2[( *data ) * 8], status[index] + 8, spl ); in blitVQQuad32fs() 477 blit2_32( (byte *)&vq2[( *data ) * 8], status[index] + spl * 2, spl ); in blitVQQuad32fs() 479 blit2_32( (byte *)&vq2[( *data ) * 8], status[index] + spl * 2 + 8, spl ); in blitVQQuad32fs()
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/dports/games/openjk/OpenJK-07675e2/code/client/ |
H A D | cl_cin.cpp | 423 static void blit2_32( byte *src, byte *dst, int spl ) in blit2_32() function 486 blit2_32( (byte *)&vq2[(*data)*8], status[index], spl ); in blitVQQuad32fs() 488 blit2_32( (byte *)&vq2[(*data)*8], status[index]+8, spl ); in blitVQQuad32fs() 490 blit2_32( (byte *)&vq2[(*data)*8], status[index]+spl*2, spl ); in blitVQQuad32fs() 492 blit2_32( (byte *)&vq2[(*data)*8], status[index]+spl*2+8, spl ); in blitVQQuad32fs()
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