Searched refs:causeDamage (Results 1 – 3 of 3) sorted by relevance
/dports/games/scourge/scourge/src/ |
H A D | spellcaster.cpp | 95 causeDamage( true, 0, 0.5 ); in spellFailed() 122 causeDamage(); in spellSucceeded() 128 causeDamage( false ); in spellSucceeded() 178 causeDamage(); in spellSucceeded() 189 causeDamage(); in spellSucceeded() 377 void SpellCaster::causeDamage( bool multiplyByLevel, GLuint delay, GLfloat mult ) { in causeDamage() function in SpellCaster 643 causeDamage( true ); in windAttack() 689 causeDamage( true ); in circleAttack() 729 causeDamage( ( GLuint )( i * 50 ) ); in hailAttack()
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H A D | spellcaster.h | 67 void causeDamage( bool multiplyByLevel = true, GLuint delay = 0, GLfloat mult = 1.0f );
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/dports/games/scourge-data/scourge_data/script/ |
H A D | skills.nut | 79 causeDamage( 15, _( "War rage" ) ); 91 causeDamage( 10, _( "The terrible blow" ) ); 244 causeDamage( 10, _( "Small Arms Mastery" ) ); 300 causeDamage( 10, _( "masterful bow handling" ) ); 313 function causeDamage( percent, message ) {
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