Searched refs:clouds_shadows (Results 1 – 13 of 13) sorted by relevance
124 if (!dungeon && (clouds_shadows || use_shadow_mapping) && use_extra_textures) in draw_3d_object_detail()310 if (!dungeon && (clouds_shadows||use_shadow_mapping)) in draw_3d_objects()353 if (!dungeon && (clouds_shadows || use_shadow_mapping)) in draw_3d_objects()655 if (!dungeon && clouds_shadows) in display_objects()680 if (!dungeon && clouds_shadows) in display_objects()698 if (!dungeon && clouds_shadows) in display_ground_objects()721 if (!dungeon && clouds_shadows) in display_ground_objects()738 if (!dungeon && clouds_shadows) in display_alpha_objects()760 if (!dungeon && clouds_shadows) in display_alpha_objects()780 if (!dungeon && clouds_shadows) in display_blended_objects()[all …]
275 if (!dungeon && clouds_shadows) in draw_tile_map()285 if (!dungeon && (clouds_shadows || use_shadow_mapping)) in draw_tile_map()330 if (!dungeon && (clouds_shadows || use_shadow_mapping)) in draw_tile_map()336 if (!dungeon && clouds_shadows) in draw_tile_map()
320 if (!dungeon && clouds_shadows) in display_3d_ground_objects()335 if (!dungeon && clouds_shadows) in display_3d_ground_objects()363 if (!dungeon && clouds_shadows) in display_3d_non_ground_objects()378 if (!dungeon && clouds_shadows) in display_3d_non_ground_objects()607 if (!dungeon && clouds_shadows) in setup_cloud_texturing()
32 extern int clouds_shadows; /*!< flag that indicates whether the shadows of clouds should be display…
35 #define DRAW_CLOUDS_SHADOWS (!dungeon && (clouds_shadows || use_shadow_mapping))947 if (clouds_shadows) in display_2d_objects()
1841 clouds_shadows = !clouds_shadows; in keypress_root_common()
299 int clouds_shadows=1; variable1849 clouds_shadows= 0; in action_poor_man()1874 clouds_shadows= get_option_initial_value("clouds_shadows"); in action_poor_man()2964 …add_var(OPT_BOOL,"clouds_shadows","cshad",&clouds_shadows,change_clouds_shadows,1,"Cloud Shadows",… in init_ELC_vars()
259 if(have_multitexture && clouds_shadows) in display_3d_ground_objects()304 if(have_multitexture && clouds_shadows) in display_3d_ground_objects()326 if(have_multitexture && clouds_shadows) in display_3d_non_ground_objects()371 if(have_multitexture && clouds_shadows) in display_3d_non_ground_objects()
76 if (have_multitexture && clouds_shadows) in draw_3d_object()124 if (have_multitexture && clouds_shadows) in draw_3d_object()312 if(have_multitexture && clouds_shadows) in display_objects()342 if(have_multitexture && clouds_shadows) in display_objects()
228 if(have_multitexture && clouds_shadows){ in display_browser_handler()330 if(have_multitexture && clouds_shadows) in display_browser_handler()
71 if (have_multitexture && clouds_shadows) in draw_3d_reflection()
73 if(!have_multitexture || !clouds_shadows) in draw_2d_object()
51 #clouds_shadows= 1