Searched refs:fFromMerc (Results 1 – 2 of 2) sorted by relevance
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/ |
H A D | Interface_Items.h | 119 …ibleAmmoUIForMapScreen(const SOLDIERTYPE* pSoldier, INT32 bInvPos, BOOLEAN fOn, BOOLEAN fFromMerc); 120 …y( SOLDIERTYPE *pSoldier, INT32 bInvPos, INT32 iStartSlotNumber, BOOLEAN fOn, BOOLEAN fFromMerc );
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H A D | Interface_Items.cc | 1002 …tibleAmmoUIForMapScreen(const SOLDIERTYPE* pSoldier, INT32 bInvPos, BOOLEAN fOn, BOOLEAN fFromMerc) in HandleCompatibleAmmoUIForMapScreen() argument 1008 if (!fFromMerc) in HandleCompatibleAmmoUIForMapScreen() 1143 …y( SOLDIERTYPE *pSoldier, INT32 bInvPos, INT32 iStartSlotNumber, BOOLEAN fOn, BOOLEAN fFromMerc ) in HandleCompatibleAmmoUIForMapInventory() argument 1151 if (!fFromMerc) in HandleCompatibleAmmoUIForMapInventory()
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