/dports/games/stuntrally/stuntrally-2.6.1/source/paged-geom/ |
H A D | WindBatchPage.cpp | 88 if (tech->getPass(p)->getLightingEnabled()) in _updateShaders()
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/include/osgGA/ |
H A D | StateSetManipulator | 63 bool getLightingEnabled() const {return _lighting;};
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/include/osgGA/ |
H A D | StateSetManipulator | 63 bool getLightingEnabled() const {return _lighting;};
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgGA/ |
H A D | StateSetManipulator.cpp | 117 setLightingEnabled(!getLightingEnabled()); in handle()
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgGA/ |
H A D | StateSetManipulator.cpp | 117 setLightingEnabled(!getLightingEnabled()); in handle()
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/dports/graphics/rigsofrods-pagedgeometry/ogre-pagedgeometry-1.2.0/source/ |
H A D | WindBatchPage.cpp | 83 if (tech->getPass(p)->getLightingEnabled()) in _updateShaders()
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H A D | BatchPage.cpp | 222 if (tech->getPass(p)->getLightingEnabled()) in _updateShaders()
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/dports/graphics/ogre3d/ogre-1.11.6/Components/RTShaderSystem/src/ |
H A D | OgreShaderExIntegratedPSSM3.cpp | 108 if (srcPass->getLightingEnabled() == false || in preAddToRenderState()
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H A D | OgreShaderFFPLighting.cpp | 522 if (!srcPass->getLightingEnabled()) in preAddToRenderState()
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/dports/graphics/ogre3d/ogre-1.11.6/OgreMain/src/ |
H A D | OgreMaterialSerializer.cpp | 317 pPass->getLightingEnabled() != true) in writePass() 320 writeValue(pPass->getLightingEnabled() ? "on" : "off"); in writePass() 387 if (pPass->getLightingEnabled()) in writePass()
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H A D | OgreTechnique.cpp | 1063 if (p->getLightingEnabled() && in _compileIlluminationPasses() 1118 if (!p->getLightingEnabled()) in _compileIlluminationPasses()
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H A D | OgreSceneManager.cpp | 983 if (pass->getLightingEnabled()) in _setPass() 995 mDestRenderSystem->setLightingEnabled(pass->getLightingEnabled()); in _setPass() 2010 if (pLightListToUse && (pass->isProgrammable() || pass->getLightingEnabled())) in issueRenderWithLights() 2076 pass->getLightingEnabled() && (!vprog || vprog->getPassSurfaceAndLightStates()); in renderSingleObject()
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H A D | OgrePass.cpp | 930 bool Pass::getLightingEnabled(void) const in getLightingEnabled() function in Ogre::Pass
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Components/RTShaderSystem/src/ |
H A D | OgreShaderExIntegratedPSSM3.cpp | 122 if (srcPass->getLightingEnabled() == false || in preAddToRenderState()
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H A D | OgreShaderFFPLighting.cpp | 618 if (srcPass->getLightingEnabled() == false) in preAddToRenderState()
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H A D | OgreShaderExPerPixelLighting.cpp | 750 if (srcPass->getLightingEnabled() == false) in preAddToRenderState()
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/OgreMain/include/ |
H A D | OgrePass.h | 887 bool getLightingEnabled(void) const;
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/OgreMain/src/ |
H A D | OgreTechnique.cpp | 1148 if (p->getLightingEnabled() && in _compileIlluminationPasses() 1203 if (!p->getLightingEnabled()) in _compileIlluminationPasses()
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H A D | OgreSceneManager.cpp | 1034 if (pass->getLightingEnabled()) in _setPass() 1046 mDestRenderSystem->setLightingEnabled(pass->getLightingEnabled()); in _setPass() 3422 if (pass->getLightingEnabled() && passSurfaceAndLightParams) in renderSingleObject() 3522 pass->getLightingEnabled() && passSurfaceAndLightParams) in renderSingleObject()
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H A D | OgreMaterialSerializer.cpp | 3869 pPass->getLightingEnabled() != true) in writePass() 3872 writeValue(pPass->getLightingEnabled() ? "on" : "off"); in writePass() 3939 if (pPass->getLightingEnabled()) in writePass()
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H A D | OgrePass.cpp | 1086 bool Pass::getLightingEnabled(void) const in getLightingEnabled() function in Ogre::Pass
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/dports/graphics/ogre3d/ogre-1.11.6/OgreMain/include/ |
H A D | OgrePass.h | 816 bool getLightingEnabled(void) const;
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Tools/MaterialEditor/MaterialEditor/src/ |
H A D | PassPropertyGridPage.cpp | 255 mLightingId = Append(wxBoolProperty(wxT("Lighting"), wxPG_LABEL, pass->getLightingEnabled())); in createIlluminationCategory()
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Samples/ShaderSystemMultiLight/src/ |
H A D | RTShaderSRSSegmentedLights.cpp | 825 if (srcPass->getLightingEnabled() == false) in preAddToRenderState()
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/dports/graphics/ogre3d/ogre-1.11.6/Samples/ShaderSystemMultiLight/src/ |
H A D | RTShaderSRSSegmentedLights.cpp | 808 if (srcPass->getLightingEnabled() == false) in preAddToRenderState()
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