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Searched refs:get_grab_type (Results 1 – 25 of 26) sorted by relevance

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/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/tests/
H A Dmap_test.cpp27 REQUIRE( player_character.get_grab_type() == object_type::FURNITURE );
31 CHECK( player_character.get_grab_type() == object_type::NONE );
H A Dvehicle_test.cpp45 REQUIRE( player_character.get_grab_type() == object_type::VEHICLE );
51 CHECK( player_character.get_grab_type() == object_type::NONE );
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/tests/
H A Dmap_test.cpp27 REQUIRE( player_character.get_grab_type() == object_type::FURNITURE );
31 CHECK( player_character.get_grab_type() == object_type::NONE );
H A Dvehicle_test.cpp45 REQUIRE( player_character.get_grab_type() == object_type::VEHICLE );
51 CHECK( player_character.get_grab_type() == object_type::NONE );
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/
H A Davatar.h196 object_type get_grab_type() const;
H A Dadvanced_inv_area.cpp85 if( player_character.get_grab_type() != object_type::VEHICLE ) { in init()
H A Dgame.cpp9626 bool grabbed = u.get_grab_type() != object_type::NONE; in walk_move()
9640 if( grabbed && u.get_grab_type() == object_type::FURNITURE ) { in walk_move()
9648 } else if( grabbed && u.get_grab_type() == object_type::VEHICLE ) { in walk_move()
9720 …if( grabbed && u.get_grab_type() == object_type::FURNITURE && u.pos() + u.grab_point == dest_loc )… in walk_move()
10600 if( u.get_grab_type() == object_type::NONE ) { in grabbed_move()
10610 if( u.get_grab_type() == object_type::VEHICLE ) { in grabbed_move()
10614 if( u.get_grab_type() == object_type::FURNITURE ) { in grabbed_move()
H A Davatar.cpp722 object_type avatar::get_grab_type() const in get_grab_type() function in avatar
H A Dcata_tiles.cpp2545 if( !( you.get_grab_type() == object_type::FURNITURE in draw_furniture()
2800 && !( you.get_grab_type() == object_type::VEHICLE in draw_vpart()
H A Dhandle_action.cpp583 if( you.get_grab_type() != object_type::NONE ) { in grab()
H A Dvehicle_use.cpp858 if( player_character.get_grab_type() != object_type::NONE ) { in fold_up()
H A Dmap.cpp1366 if( player_character.get_grab_type() == object_type::FURNITURE && in furn_set()
5913 if( !( player_character.get_grab_type() == object_type::FURNITURE in draw_maptile()
6028 && !( player_character.get_grab_type() == object_type::VEHICLE in draw_maptile()
H A Dactivity_item_handling.cpp611 if( player_character.get_grab_type() == object_type::VEHICLE ) { in move_cost()
H A Dcharacter.cpp1146 if( player_character.get_grab_type() != object_type::NONE ) { in mount_creature()
1317 if( player_character.get_grab_type() != object_type::NONE ) { in forced_dismount()
1353 if( is_avatar() && player_character.get_grab_type() != object_type::NONE ) { in dismount()
H A Dvehicle.cpp171 if( player_character.get_grab_type() == object_type::VEHICLE && in removed()
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/
H A Davatar.h196 object_type get_grab_type() const;
H A Dadvanced_inv_area.cpp85 if( player_character.get_grab_type() != object_type::VEHICLE ) { in init()
H A Dgame.cpp9626 bool grabbed = u.get_grab_type() != object_type::NONE; in walk_move()
9640 if( grabbed && u.get_grab_type() == object_type::FURNITURE ) { in walk_move()
9648 } else if( grabbed && u.get_grab_type() == object_type::VEHICLE ) { in walk_move()
9720 …if( grabbed && u.get_grab_type() == object_type::FURNITURE && u.pos() + u.grab_point == dest_loc )… in walk_move()
10600 if( u.get_grab_type() == object_type::NONE ) { in grabbed_move()
10610 if( u.get_grab_type() == object_type::VEHICLE ) { in grabbed_move()
10614 if( u.get_grab_type() == object_type::FURNITURE ) { in grabbed_move()
H A Davatar.cpp722 object_type avatar::get_grab_type() const in get_grab_type() function in avatar
H A Dcata_tiles.cpp2545 if( !( you.get_grab_type() == object_type::FURNITURE in draw_furniture()
2800 && !( you.get_grab_type() == object_type::VEHICLE in draw_vpart()
H A Dvehicle_use.cpp858 if( player_character.get_grab_type() != object_type::NONE ) { in fold_up()
H A Dhandle_action.cpp583 if( you.get_grab_type() != object_type::NONE ) { in grab()
H A Dmap.cpp1366 if( player_character.get_grab_type() == object_type::FURNITURE && in furn_set()
5913 if( !( player_character.get_grab_type() == object_type::FURNITURE in draw_maptile()
6028 && !( player_character.get_grab_type() == object_type::VEHICLE in draw_maptile()
H A Dactivity_item_handling.cpp611 if( player_character.get_grab_type() == object_type::VEHICLE ) { in move_cost()
H A Dcharacter.cpp1146 if( player_character.get_grab_type() != object_type::NONE ) { in mount_creature()
1317 if( player_character.get_grab_type() != object_type::NONE ) { in forced_dismount()
1353 if( is_avatar() && player_character.get_grab_type() != object_type::NONE ) { in dismount()

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