Searched refs:hostile_pos (Results 1 – 4 of 4) sorted by relevance
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/hud/ |
H A D | hudtarget.h | 491 void renderTriangle(vec3d *hostile_pos, int aspect_flag, int show_interior, int split_tri);
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H A D | hudtarget.cpp | 3000 void HudGaugeReticleTriangle::renderTriangle(vec3d *hostile_pos, int aspect_flag, int show_interior… in renderTriangle() argument 3010 cur_dist = vm_vec_dist_quick(&Player_obj->pos, hostile_pos); in renderTriangle() 3012 g3_rotate_vertex(&hostile_vertex, hostile_pos); in renderTriangle()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/hud/ |
H A D | hudtarget.h | 512 void renderTriangle(vec3d *hostile_pos, int aspect_flag, int show_interior, int split_tri);
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H A D | hudtarget.cpp | 2945 void HudGaugeReticleTriangle::renderTriangle(vec3d *hostile_pos, int aspect_flag, int show_interior… in renderTriangle() argument 2955 cur_dist = vm_vec_dist_quick(&Player_obj->pos, hostile_pos); in renderTriangle() 2957 g3_rotate_vertex(&hostile_vertex, hostile_pos); in renderTriangle()
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