Searched refs:itemSaveGame8 (Results 1 – 1 of 1) sorted by relevance
291 CGameMenuItemZEditBitmap itemSaveGame8(NULL, 3, 20, 130, 320, strRestoreGameStrings[7], 16, 1, Save… variable967 menuSaveGame.Add(&itemSaveGame8, false); in SetupSaveGameMenu()1001 itemSaveGame8.at2c = &itemSaveGamePic; in SetupSaveGameMenu()1003 itemSaveGame8.at37 = 1; in SetupSaveGameMenu()