Searched refs:laserTarget (Results 1 – 3 of 3) sorted by relevance
1043 OpenVRLaserTarget* laserTarget = 0; in HandleLaser() local1045 for (int i = 0, n = sizeof(targets) / sizeof(targets[0]); i < n && !laserTarget; ++i) { in HandleLaser()1049 laserTarget = targets[i]; in HandleLaser()1051 laserSource->SetLaserColor(laserTarget->GetLaserColor()); in HandleLaser()1052 if (laserTarget == &I->Menu) in HandleLaser()1059 if (!laserTarget) { in HandleLaser()1060 laserTarget = &I->Picker; in HandleLaser()1068 laserTarget->LaserClick(mouseEvent.button, mouseEvent.state); in HandleLaser()
1 …Image keyName knowsAbout land landAt landResult language ' +\n 'laserTarget lbAdd lbClear l…
1 …\n 'land',\n 'landAt',\n 'landResult',\n 'language',\n 'laserTarget',\n 'lbAdd',…