Home
last modified time | relevance | path

Searched refs:load_texture (Results 1 – 25 of 137) sorted by relevance

123456

/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/
H A Dtiletex.cc38 bool GenericTexture::load_texture(const char *filename, in load_texture() function in GenericTexture
44 success = wm->load_texture(this, filename, mip_opt, m_orig_width, in load_texture()
50 bool GenericTexture::load_texture(unsigned char *pixels, unsigned int new_width, in load_texture() function in GenericTexture
66 glmanager->load_texture(pixels, new_width, new_height, mip_opt, offsetx, offsety); in load_texture()
116 if (!m_textures[i].load_texture(_filenames[i], mip)) in load_textures()
H A Dtiletex.h27 bool load_texture(const char *filename, MipMapOptions mip_opt,
30 bool load_texture(unsigned char *pixels, unsigned int w, unsigned int h,
/dports/games/traingame/traingame-cb6513e/include/
H A DITexture.hpp42 ITexturePtr load_texture(const string& a_file_name);
45 ITexturePtr load_texture(IResourcePtr a_res, const string& a_file_name);
/dports/games/traingame/traingame-cb6513e/src/
H A DTexture.cpp55 ITexturePtr load_texture(const string& a_file_name) in load_texture() function
69 ITexturePtr load_texture(IResourcePtr a_res, const string& a_file_name) in load_texture() function
80 return load_texture(real_file_name); in load_texture()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/amd_compressed_atc_texture/
H A Dmiptree.c86 load_texture(const char *filename, GLuint *tex_name) in load_texture() function
173 load_texture(compressed_filename, &compressed_tex); in piglit_init()
174 load_texture(decompressed_filename, &decompressed_tex); in piglit_init()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/oes_compressed_etc1_rgb8_texture/
H A Does_compressed_etc1_rgb8_texture-miptree.c79 load_texture(const char *filename, GLuint *tex_name) in load_texture() function
166 load_texture(compressed_filename, &compressed_tex); in piglit_init()
167 load_texture(decompressed_filename, &decompressed_tex); in piglit_init()
/dports/devel/bullet/bullet3-3.21/examples/TinyRenderer/
H A Dmodel.cpp58 load_texture(filename, "_diffuse.tga", diffusemap_); in Model()
59 load_texture(filename, "_nm_tangent.tga", normalmap_); in Model()
60 load_texture(filename, "_spec.tga", specularmap_); in Model()
149 void Model::load_texture(std::string filename, const char *suffix, TGAImage &img) in load_texture() function in TinyRender::Model
/dports/devel/py-bullet3/bullet3-3.21/examples/TinyRenderer/
H A Dmodel.cpp58 load_texture(filename, "_diffuse.tga", diffusemap_); in Model()
59 load_texture(filename, "_nm_tangent.tga", normalmap_); in Model()
60 load_texture(filename, "_spec.tga", specularmap_); in Model()
149 void Model::load_texture(std::string filename, const char *suffix, TGAImage &img) in load_texture() function in TinyRender::Model
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/gles-3.0/
H A Does_compressed_etc2_texture-miptree.c71 load_texture(const char *filename, GLuint *tex_name) in load_texture() function
243 load_texture(compressed_filename, &compressed_tex); in piglit_init()
244 load_texture(decompressed_filename, &decompressed_tex); in piglit_init()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/khr_texture_compression_astc/
H A Dkhr_compressed_astc-miptree.c129 load_texture(const char *dir1, const char *dir2, in load_texture() function
295 load_texture("compressed/2D", tests[subtest], in test_miptrees()
299 load_texture("decompressed/2D", tests[subtest], in test_miptrees()
H A Dkhr_compressed_astc-sliced-3d-miptree.c123 load_texture(const char *dir1, const char *dir2, in load_texture() function
283 load_texture("compressed/SLICED3D", tests[subtest], in test_miptrees()
287 load_texture("decompressed/SLICED3D", in test_miptrees()
H A Dkhr_compressed_astc-miptree-array.c88 load_texture(const char *dir1, const char *dir2, in load_texture() function
198 load_texture("compressed/2D", tests[subtest], cur_file, in test_miptrees()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/oes_texture_compression_astc/
H A Does_compressed_astc-miptree-3d.c114 load_texture(const char *dir1, const char *dir2, in load_texture() function
265 load_texture("compressed/3D", tests[subtest], in test_miptrees()
269 load_texture("decompressed/3D", tests[subtest], in test_miptrees()
/dports/games/tomatoes/tomatoes-1.55/src/
H A Dtexture.cpp71 return load_texture(file, "PNG", alpha, repeat, mipmaps); in load_png()
77 return load_texture(file, "JPG", alpha, repeat, mipmaps); in load_jpg()
87 GLuint load_texture(char *file, char *img_type, bool alpha, bool repeat, bool mipmaps) { in load_texture() function
/dports/games/tuxracer/tuxracer-0.61/src/
H A Dtextures.c44 return (bool_t) ( load_texture( binding, filename, 1 ) && in load_and_bind_texture()
77 bool_t load_texture( char *texname, char *filename, int repeatable ) in load_texture() function
298 if (!load_texture(argv[1], argv[2], repeatable)) { in load_texture_cb()
H A Dtextures.h40 bool_t load_texture( char *texname, char *filename, int repeatable );
/dports/games/openage/openage-0.3.0-1262-ga554ab49/libopenage/
H A Dassetmanager.cpp58 std::shared_ptr<Texture> AssetManager::load_texture(const std::string &name, in load_texture() function in openage::AssetManager
118 auto tex = this->load_texture(name, use_metafile, null_if_missing); in get_texture()
/dports/emulators/fs-uae/fs-uae-3.1.35/libfsemu/src/emu/
H A Dtexture.c389 static void load_texture(fs_emu_texture *texture) in load_texture() function
434 load_texture(texture); in context_notification_handler()
456 load_texture(g_atlas); in fs_emu_initialize_textures()
541 load_texture(texture); in fs_emu_set_texture()
552 load_texture(texture); in texture_from_image()
/dports/cad/horizon-eda/horizon-2.1.0/src/canvas/
H A Dbitmap_font_util.hpp4 void load_texture();
/dports/games/traingame/traingame-cb6513e/src/gui/
H A DImageButton.cpp25 texture = load_texture(attrs.get<string>("image")); in ImageButton()
/dports/misc/vxl/vxl-3.3.2/core/vgui/
H A Dvgui_font_textured.cxx212 load_texture(texture_image); in load_bmf_font()
219 vgui_font_textured::load_texture(const vil_image_view<GLubyte> & image) in load_texture() function in vgui_font_textured
H A Dvgui_font_textured.h58 void load_texture(const vil_image_view<GLubyte>& image);
/dports/games/tomatoes/tomatoes-1.55/include/
H A Dtexture.h50 GLuint load_texture(char *file, char *type, bool alpha = false, bool repeat = false, bool mipmaps =…
/dports/games/gltron/gltron-0.70/src/video/
H A DMakefile.in87 load_texture.c material.c model.c recognizer.c \
108 graphics_world.$(OBJEXT) load_texture.$(OBJEXT) \
128 @AMDEP_TRUE@ $(DEPDIR)/load_texture.Po $(DEPDIR)/material.Po \
181 @AMDEP_TRUE@@am__include@ @am__quote@$(DEPDIR)/load_texture.Po@am__quote@
/dports/graphics/appleseed/appleseed-2.1.0-beta/src/appleseed/renderer/kernel/rendering/final/
H A Dtexturecontrolledpixelrenderer.h74 bool load_texture(const std::string& texture_path);

123456