Searched refs:loose_tiles_room_1 (Results 1 – 8 of 8) sorted by relevance
/dports/games/sdlpop/SDLPoP-1.22/src/ |
H A D | options.c | 372 process_byte("loose_tiles_room_1", &custom_saved.loose_tiles_room_1, NULL); in ini_process_numeric_func() 684 process(&custom_saved.loose_tiles_room_1, 1, {0x01214, 0x028c4, -1, -1, 0x0135f, 0x0248f}); in load_dos_exe_modifications()
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H A D | data.h | 801 .loose_tiles_room_1 = 23,
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H A D | replay.c | 433 process(custom->loose_tiles_room_1); in options_process_custom_general()
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H A D | types.h | 1285 byte loose_tiles_room_1; member
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H A D | seg000.c | 1264 …(drawn_room == /*23*/ custom->loose_tiles_room_1 || drawn_room == /*16*/ custom->loose_tiles_room_… in check_fall_flo()
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H A D | menu.c | 835 .linked = &custom_saved.loose_tiles_room_1, .number_type = SETTING_BYTE, .min = 1, .max = 24,
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/dports/games/sdlpop/SDLPoP-1.22/doc/ |
H A D | mod.ini | 326 ;loose_tiles_room_1 = 23
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/dports/games/sdlpop/SDLPoP-1.22/ |
H A D | SDLPoP.ini | 431 loose_tiles_room_1 = 23 key
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