/dports/games/scummvm-tools/scummvm-tools-2.5.0/engines/grim/lua/ |
H A D | lualib.h | 14 void lua_iolibopen (void); 23 #define iolib_open lua_iolibopen
|
H A D | liolib.cpp | 353 void lua_iolibopen (void) in lua_iolibopen() function
|
/dports/games/residualvm/residualvm-0.3.1/engines/grim/lua/ |
H A D | lualib.h | 14 void lua_iolibopen(); 21 #define iolib_open lua_iolibopen
|
H A D | liolib.cpp | 449 void lua_iolibopen() { in lua_iolibopen() function
|
/dports/games/scummvm/scummvm-2.5.1/engines/grim/lua/ |
H A D | lualib.h | 14 void lua_iolibopen(); 21 #define iolib_open lua_iolibopen
|
H A D | liolib.cpp | 449 void lua_iolibopen() { in lua_iolibopen() function
|
/dports/lang/fpc-source/fpc-3.2.2/packages/lua/src/ |
H A D | lualib.pas | 57 function lua_iolibopen(L: Plua_State): LongBool; in lua_iolibopen() function 84 function lua_iolibopen(L: Plua_State): LongBool; in lua_iolibopen() function
|
/dports/lang/fpc-lua/fpc-3.2.2/packages/lua/src/ |
H A D | lualib.pas | 57 function lua_iolibopen(L: Plua_State): LongBool; in lua_iolibopen() function 84 function lua_iolibopen(L: Plua_State): LongBool; in lua_iolibopen() function
|
/dports/games/gltron/gltron-0.70/lua/include/ |
H A D | lualib.h | 22 LUALIB_API void lua_iolibopen (lua_State *L);
|
/dports/games/tomenet/tomenet-4.6.0/src/server/lua/ |
H A D | lualib.h | 22 LUALIB_API void lua_iolibopen (lua_State *L);
|
H A D | tolua.c | 66 lua_iolibopen(L); in main()
|
H A D | ltests.c | 290 case 'i': lua_iolibopen(L1); break; in loadlib()
|
H A D | liolib.c | 714 LUALIB_API void lua_iolibopen (lua_State *L) { in lua_iolibopen() function
|
/dports/games/zangband/zangband/src/lua/ |
H A D | lualib.h | 22 LUALIB_API void lua_iolibopen (lua_State *L);
|
H A D | tolua.c | 65 lua_iolibopen(L); in main()
|
H A D | ltests.c | 290 case 'i': lua_iolibopen(L1); break; in loadlib()
|
H A D | liolib.c | 706 LUALIB_API void lua_iolibopen (lua_State *L) { in lua_iolibopen() function
|
/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers/ |
H A D | lualib.h | 51 #define lua_iolibopen luaopen_io macro
|
/dports/games/gltron/gltron-0.70/nebu/scripting/ |
H A D | scripting.c | 20 lua_iolibopen(L); in scripting_Init()
|
/dports/games/tomenet/tomenet-4.6.0/src/server/ |
H A D | script.c | 312 lua_iolibopen(L); in init_lua()
|
/dports/games/gltron/gltron-0.70/lua/src/ |
H A D | ltests.c | 290 case 'i': lua_iolibopen(L1); break; in loadlib()
|
/dports/games/tomenet/tomenet-4.6.0/src/client/ |
H A D | c-script.c | 379 lua_iolibopen(L); in init_lua()
|
/dports/games/residualvm/residualvm-0.3.1/engines/grim/ |
H A D | lua.cpp | 113 lua_iolibopen(); in LuaBase()
|
/dports/games/scummvm/scummvm-2.5.1/engines/grim/ |
H A D | lua.cpp | 113 lua_iolibopen(); in LuaBase()
|
/dports/games/gltron/gltron-0.70/lua/src/lib/ |
H A D | liolib.c | 743 LUALIB_API void lua_iolibopen (lua_State *L) { in lua_iolibopen() function
|