Searched refs:mdaDetune (Results 1 – 2 of 2) sorted by relevance
27 return new mdaDetune(audioMaster); in createEffectInstance()31 bool mdaDetune::getVendorString(char* text) { strcpy(text, "mda"); return true; } in getVendorString()32 bool mdaDetune::getEffectName(char* name) { strcpy(name, "Detune"); return true; } in getEffectName()34 mdaDetune::mdaDetune(audioMasterCallback audioMaster): AudioEffectX(audioMaster, NPROGS, NPARAMS) in mdaDetune() function in mdaDetune70 void mdaDetune::suspend() ///clear any buffers... in suspend()87 void mdaDetune::setProgram(int32_t program) in setProgram()119 void mdaDetune::setParameter(int32_t which, float value) in setParameter()173 void mdaDetune::getParameterName(int32_t which, char *label) in getParameterName()185 void mdaDetune::getParameterDisplay(int32_t which, char *text) in getParameterDisplay()201 void mdaDetune::getParameterLabel(int32_t which, char *label) in getParameterLabel()[all …]
32 friend class mdaDetune; member38 class mdaDetune : public AudioEffectX41 mdaDetune(audioMasterCallback audioMaster);