Searched refs:myI3 (Results 1 – 2 of 2) sorted by relevance
124 myI3(i3), in myLane()135 && myI3 == other.myI3163 int myI3; variable
113 } else if (myI3 != myI3End) { in operator ++()114 myI3 += myDirection; in operator ++()130 } else if (myI3 != myI3End) { in operator *()131 return myLane->myTmpVehicles[myI3]; in operator *()147 if (myI1 == myI1End && myI3 == myI3End) { in nextIsMyVehicles()157 … MSVehicle* cand = myI1 == myI1End ? myLane->myTmpVehicles[myI3] : myLane->myVehicles[myI1]; in nextIsMyVehicles()