Searched refs:rightFarm (Results 1 – 1 of 1) sorted by relevance
423 … const fheroes2::Sprite & rightFarm = fheroes2::AGG::GetICN( ICN::KNIGHT_CASTLE_RIGHT_FARM, 0 ); in CastleRedrawBuildingExtended() local425 …RedrawBuildingSpriteToArea( leftFarm, dst_pt.x + rightFarm.x() - leftFarm.width(), dst_pt.y + righ… in CastleRedrawBuildingExtended()