Searched refs:roughness_factor (Results 1 – 13 of 13) sorted by relevance
/dports/graphics/blender/blender-2.91.0/release/scripts/addons/io_scene_gltf2/blender/imp/ |
H A D | gltf2_blender_KHR_materials_clearcoat.py | 73 roughness_factor = ext.get('clearcoatRoughnessFactor', 0) 82 roughness_socket.default_value = roughness_factor 86 if roughness_factor != 1: 95 node.inputs[1].default_value = roughness_factor
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H A D | gltf2_blender_pbrMetallicRoughness.py | 338 rough_factor = pbr.roughness_factor
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/dports/graphics/blender/blender-2.91.0/release/scripts/addons/io_scene_gltf2/blender/exp/ |
H A D | gltf2_blender_gather_materials_pbr_metallic_roughness.py | 37 roughness_factor=__gather_roughness_factor(blender_material, export_settings)
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H A D | gltf2_blender_gather_materials.py | 379 roughness_factor=0.9,
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/dports/graphics/blender/blender-2.91.0/release/scripts/addons/io_scene_gltf2/io/com/ |
H A D | gltf2_io.py | 769 metallic_roughness_texture, roughness_factor): argument 776 self.roughness_factor = roughness_factor 788 roughness_factor = from_union([from_float, from_none], obj.get("roughnessFactor")) 790 metallic_roughness_texture, roughness_factor) 803 result["roughnessFactor"] = from_union([to_float, from_none], self.roughness_factor)
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/dports/multimedia/assimp/assimp-5.1.3/test/unit/ |
H A D | utglTF2ImportExport.cpp | 102 ai_real roughness_factor = ai_real(0.5); local 103 EXPECT_EQ(aiReturn_SUCCESS, material->Get(AI_MATKEY_ROUGHNESS_FACTOR, roughness_factor)); 104 EXPECT_EQ(ai_real(1.0), roughness_factor);
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/dports/graphics/krita/krita-4.4.8/libs/psd/ |
H A D | psd.h | 183 qint32 roughness_factor; // Roughness factor member
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/meshoptimizer/tools/ |
H A D | gltfpack.cpp | 414 gm.pbr_metallic_roughness.roughness_factor = 1.0f; in parseSceneObj() 580 if (lpbr.roughness_factor != rpbr.roughness_factor) in areMaterialsEqual() 1756 if (pbr.roughness_factor != 1) in writeMaterialInfo() 1760 append(json, pbr.roughness_factor); in writeMaterialInfo()
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H A D | cgltf.h | 330 cgltf_float roughness_factor; member 2546 out_pbr->roughness_factor = in cgltf_parse_json_pbr_metallic_roughness() 2788 out_material->pbr_metallic_roughness.roughness_factor = 1.0f; in cgltf_parse_json_material()
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/meshoptimizer/tools/ |
H A D | gltfpack.cpp | 414 gm.pbr_metallic_roughness.roughness_factor = 1.0f; in parseSceneObj() 580 if (lpbr.roughness_factor != rpbr.roughness_factor) in areMaterialsEqual() 1756 if (pbr.roughness_factor != 1) in writeMaterialInfo() 1760 append(json, pbr.roughness_factor); in writeMaterialInfo()
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H A D | cgltf.h | 330 cgltf_float roughness_factor; member 2546 out_pbr->roughness_factor = in cgltf_parse_json_pbr_metallic_roughness() 2788 out_material->pbr_metallic_roughness.roughness_factor = 1.0f; in cgltf_parse_json_material()
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/dports/devel/raylib/raylib-3.7.0/src/external/ |
H A D | cgltf.h | 407 cgltf_float roughness_factor; member 3406 out_pbr->roughness_factor = in cgltf_parse_json_pbr_metallic_roughness() 3910 out_material->pbr_metallic_roughness.roughness_factor = 1.0f; in cgltf_parse_json_material()
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/dports/devel/raylib/raylib-3.7.0/src/ |
H A D | models.c | 4384 float roughness = data->materials[i].pbr_metallic_roughness.roughness_factor; in LoadGLTFMaterial()
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