Searched refs:s_damage_recursive (Results 1 – 6 of 6) sorted by relevance
72 s_damage_recursive *handle = NULL; // Property handle. in openbor_get_recursive_damage_property()92 handle = (s_damage_recursive *)varlist[ARG_HANDLE]->ptrVal; in openbor_get_recursive_damage_property()212 s_damage_recursive *handle = NULL; // Property handle. in openbor_set_recursive_damage_property()231 handle = (s_damage_recursive *)varlist[ARG_HANDLE]->ptrVal; in openbor_set_recursive_damage_property()267 handle->next = (s_damage_recursive *)varlist[ARG_VALUE]->ptrVal; in openbor_set_recursive_damage_property()
1002 (*pretvar)->ptrVal = (s_damage_recursive *)handle->recursive_damage; in openbor_get_entity_property()2183 handle->recursive_damage = (s_damage_recursive *)varlist[ARG_VALUE]->ptrVal; in openbor_set_entity_property()
1779 typedef struct s_damage_recursive struct1790 struct s_damage_recursive *next; // Next node of linked list. argument1791 } s_damage_recursive; typedef1902 s_damage_recursive *recursive; // Set up recursive damage (dot) on hit.2525 s_damage_recursive *recursive_damage; // Recursive damage linked list head. ~~2954 void free_recursive_list(s_damage_recursive * head);3087 s_damage_recursive *recursive,
133 const s_damage_recursive empty_recursive = { .force = 0,5949 s_damage_recursive *recursive, in addframe()8849 s_damage_recursive recursive; in load_cached_model()21612 void free_recursive_list(s_damage_recursive * head) in free_recursive_list()21614 s_damage_recursive * cursor; in free_recursive_list()21628 void free_damage_recursive_node(s_damage_recursive **list, s_damage_recursive *node) in free_damage_recursive_node()21630 s_damage_recursive *cursor; in free_damage_recursive_node()21631 s_damage_recursive *previous; in free_damage_recursive_node()21677 s_damage_recursive *cursor; in damage_recursive()24970 s_damage_recursive *previous; in check_damage_recursive()[all …]
1343 } s_damage_recursive; typedef1423 s_damage_recursive *recursive; // Set up recursive damage (dot) on hit.2529 s_damage_recursive *recursive,
129 const s_damage_recursive empty_recursive = { .force = 0,5931 s_damage_recursive *recursive, in addframe()8500 s_damage_recursive recursive; in load_cached_model()