Searched refs:sectorsPerValue (Results 1 – 2 of 2) sorted by relevance
212 const qreal sectorsPerValue = 360.0 / sum; in paint() local222 d->angleLens[ iRow ][ iColumn ] = cellValue * sectorsPerValue; in paint()
143 const qreal sectorsPerValue = 360.0 / sum; in calcSliceAngles() local160 d->angleLens[ iColumn ] = cellValue * sectorsPerValue; in calcSliceAngles()