Searched refs:set_default_filename (Results 1 – 10 of 10) sorted by relevance
86 self.set_default_filename()91 def set_default_filename(self): member in PronouncerDlg144 self.set_default_filename()158 self.set_default_filename()
26 void set_default_filename(const std::string& fn) in set_default_filename() function
308 set_default_filename(default_filename); in FileDialog()348 void set_default_filename(const std::string& default_filename) { in set_default_filename() function in __anon9ebe6e350111::FileDialog1026 dlg->set_default_filename(filename); in OpenFileDialog()
77 set_default_filename("hello.lua"); in GeoCodApplication()
71 set_default_filename("hello.glsl"); in GeoShadeApplication()
455 void set_default_filename(const std::string& filename) { in set_default_filename() function
63 set_default_filename("out.meshb"); in SimpleMeshApplication()
254 void set_default_filename ();
310 set_default_filename(); in Export()469 void Export::set_default_filename () { in set_default_filename() function in Inkscape::UI::Dialog::Export
583 filebrowser->set_default_filename(default_filename); in run_filebrowser()