Searched refs:sh2coretype (Results 1 – 9 of 9) sorted by relevance
153 yinit.sh2coretype = SH2CORE_DEFAULT; in yui_settings_init()295 tmp = yinit.sh2coretype; in yui_settings_load()296 yinit.sh2coretype = g_key_file_get_integer(keyfile, "General", "SH2Int", 0); in yui_settings_load()297 if ((YUI_WINDOW(yui)->state & YUI_IS_INIT) && (tmp != yinit.sh2coretype)) { in yui_settings_load()
32 int sh2coretype; member
185 if (SH2Init(init->sh2coretype) != 0) in YabauseInit()
354 …mYabauseConf.sh2coretype = vs->value( "Advanced/SH2Interpreter", mYabauseConf.sh2coretype ).toInt(… in reloadSettings()428 mYabauseConf.sh2coretype = SH2CORE_DEFAULT; in resetYabauseConf()
83 yinit.sh2coretype = sh2core; in YuiInit()
488 yinit.sh2coretype = 2; in Java_org_yabause_android_YabauseRunnable_init()490 yinit.sh2coretype = SH2CORE_DEFAULT; in Java_org_yabause_android_YabauseRunnable_init()
548 yinit.sh2coretype = SH2CORE_INTERPRETER; in init_game()795 yinit.sh2coretype = SH2CORE_INTERPRETER; in start()
981 yinit.sh2coretype = SH2CORE_JIT; in retro_load_game()985 yinit.sh2coretype = SH2CORE_INTERPRETER; in retro_load_game()
252 yinit.sh2coretype = SH2CORE_DEFAULT;