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Searched refs:systemname_stack (Results 1 – 1 of 1) sorted by relevance

/dports/games/naev/naev-0.7.0/src/
H A Dspace.c79 static char** systemname_stack = NULL; /**< System name stack corresponding to planet. */ variable
781 return systemname_stack[i]; in planet_getSystem()
2068 systemname_stack = realloc(systemname_stack, in system_addPlanet()
2072 systemname_stack[spacename_nstack-1] = sys->name; in system_addPlanet()
2134 memmove( &systemname_stack[i], &systemname_stack[i+1], in system_rmPlanet()
3473 if (systemname_stack != NULL) in space_exit()
3474 free(systemname_stack); in space_exit()