Searched refs:szDebugText (Results 1 – 7 of 7) sorted by relevance
/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/plugins/dfxvideo/ |
H A D | menu.c | 82 if(szDebugText[0] && ((time(NULL) - tStart) < 2)) // special debug text? show it in DisplayText() 85 DrawText(hdc,szDebugText,lstrlen(szDebugText),&r,DT_LEFT|DT_NOCLIP); in DisplayText() 89 szDebugText[0]=0; in DisplayText()
|
H A D | externals.h | 303 extern char szDebugText[];
|
H A D | gpu.c | 115 char szDebugText[512]; variable 213 if(!pText) {szDebugText[0]=0;return;} in GPUdisplayText() 216 strcpy(szDebugText,pText); in GPUdisplayText() 438 szDebugText[0] = 0; // init debug text buffer in GPUinit()
|
H A D | draw.c | 1690 if(szDebugText[0] && ((time(NULL) - tStart) < 2)) in DoBufferSwap() 1692 strcpy(szDispBuf,szDebugText); in DoBufferSwap() 1696 szDebugText[0]=0; in DoBufferSwap()
|
/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/macosx/plugins/DFXVideo/macsrc/ |
H A D | PluginGLView.m | 404 if(szDebugText[0] && ((time(NULL) - tStart) < 2)) 406 strlcpy(szDispBuf, szDebugText, 63); 410 szDebugText[0]=0;
|
/dports/games/libretro-pcsx_rearmed/pcsx_rearmed-c2d67cd/plugins/dfxvideo/ |
H A D | draw.c | 50 char szDebugText[512]; variable 1636 if(szDebugText[0] && ((time(NULL) - tStart) < 2)) in DoBufferSwap() 1638 strcpy(szDispBuf,szDebugText); in DoBufferSwap() 1642 szDebugText[0]=0; in DoBufferSwap()
|
/dports/games/kodi-addon-game.libretro.pcsx-rearmed/game.libretro.pcsx-rearmed-22.0.0.19-Matrix/depends/common/pcsx-rearmed/plugins/dfxvideo/ |
H A D | draw.c | 50 char szDebugText[512]; variable 1636 if(szDebugText[0] && ((time(NULL) - tStart) < 2)) in DoBufferSwap() 1638 strcpy(szDispBuf,szDebugText); in DoBufferSwap() 1642 szDebugText[0]=0; in DoBufferSwap()
|