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/dports/games/dhewm3/dhewm3-1.5.1/neo/idlib/math/
H A DSimd_AltiVec.cpp7273 vector float vecS0_3, vecS1_3, vecS2_3; in DeriveUnsmoothedTangents() local
7475 vecS0_3 = vec_splat( v4, 0 ); in DeriveUnsmoothedTangents()
7551 vecT1_3 = vec_madd( vecS0_3, vecSecondHalf3, zeroVector ); in DeriveUnsmoothedTangents()