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/dports/games/dhewm3/dhewm3-1.5.1/neo/idlib/math/
H A DSimd_AltiVec.cpp8363 vector float vecViewOrigin = vec_perm( v2, v3, permVec2 ); in CreateSpecularTextureCoords() local
8403 vector float vecViewDir = vec_sub( vecViewOrigin, vecXYZ ); in CreateSpecularTextureCoords()
8406 vector float vecViewDir2 = vec_sub( vecViewOrigin, vecXYZ2 ); in CreateSpecularTextureCoords()
8521 vector float vecViewDir = vec_sub( vecViewOrigin, vecXYZ ); in CreateSpecularTextureCoords()