Searched refs:LEFTS (Results 1 – 7 of 7) sorted by relevance
/dragonfly/games/hunt/huntd/ |
H A D | shots.c | 248 case LEFTS: in move_normal_shot() 282 case LEFTS: in move_normal_shot() 301 case LEFTS: in move_normal_shot() 341 case LEFTS: in move_normal_shot() 501 case LEFTS: in move_drone() 555 case LEFTS: in move_drone() 615 case LEFTS: in save_bullet() 855 case LEFTS: in chkslime() 909 case LEFTS: in move_slime() 941 case LEFTS: in move_slime() [all …]
|
H A D | draw.c | 151 case LEFTS: in look() 152 see(pp, LEFTS); in look() 163 see(pp, LEFTS); in look() 168 see(pp, LEFTS); in look() 209 case LEFTS: in see() 348 case LEFTS: in translate()
|
H A D | hunt.h | 108 # define LEFTS '{' macro 110 # define is_player(c) (c == LEFTS || c == RIGHT ||\
|
H A D | execute.c | 108 move_player(pp, LEFTS); /* Move left */ in execute() 111 face(pp, LEFTS); /* Face left */ in execute() 208 case LEFTS: in move_player() 271 case LEFTS: in move_player() 617 add_shot(obj, y, x, LEFTS, req, NULL, TRUE, pp->p_face); in pickup()
|
H A D | expl.c | 183 case LEFTS: in remove_wall()
|
H A D | answer.c | 440 return LEFTS; in rand_dir()
|
H A D | driver.c | 814 add_shot(LAVA, y, x, LEFTS, volcano, in zap()
|