dnl Process this file with autoconf to produce a configure script. AC_INIT(README) dnl Detect the canonical build and host environments AC_CONFIG_AUX_DIRS($srcdir/.) AC_CANONICAL_HOST dnl Check for tools AC_PROG_CC dnl Check for compiler environment AC_C_CONST dnl Figure out which math library to use case "$host" in *-*-cygwin* | *-*-mingw32*) EXE=".exe" MATHLIB="" SYS_GL_LIBS="-lopengl32" ;; *-*-beos* | *-*-haiku*) EXE="" MATHLIB="" SYS_GL_LIBS="-lGL" ;; *-*-darwin* ) EXE="" MATHLIB="" SYS_GL_LIBS="-Wl,-framework,OpenGL" ;; *-*-aix*) EXE="" if test x$ac_cv_prog_gcc = xyes; then CFLAGS="-mthreads" fi SYS_GL_LIBS="" ;; *-*-mint*) EXE="" MATHLIB="" AC_PATH_PROG(OSMESA_CONFIG, osmesa-config, no) if test "x$OSMESA_CONFIG" = "xyes"; then OSMESA_CFLAGS=`$OSMESA_CONFIG --cflags` OSMESA_LIBS=`$OSMESA_CONFIG --libs` CFLAGS="$CFLAGS $OSMESA_CFLAGS" SYS_GL_LIBS="$OSMESA_LIBS" else SYS_GL_LIBS="-lOSMesa" fi ;; *-*-qnx*) EXE="" MATHLIB="" SYS_GL_LIBS="-lGLES_CM" ;; *) EXE="" MATHLIB="-lm" SYS_GL_LIBS="-lGL" ;; esac AC_SUBST(EXE) AC_SUBST(MATHLIB) dnl Check for SDL SDL_VERSION=2.0.0 AM_PATH_SDL2($SDL_VERSION, :, AC_MSG_ERROR([*** SDL version $SDL_VERSION not found!]) ) CFLAGS="$CFLAGS $SDL_CFLAGS" LIBS="$LIBS -lSDL2_test $SDL_LIBS" dnl Check for X11 path, needed for OpenGL on some systems AC_PATH_X if test x$have_x = xyes; then if test x$ac_x_includes = xno || test "x$ac_x_includes" = xNone || test "x$ac_x_includes" = x; then : else CFLAGS="$CFLAGS -I$ac_x_includes" fi if test x$ac_x_libraries = xno || test "x$ac_x_libraries" = xNone; then : else if test "x$ac_x_libraries" = x; then XPATH="" XLIB="-lX11" else XPATH="-L$ac_x_libraries" XLIB="-L$ac_x_libraries -lX11" fi fi fi dnl Check for OpenGL AC_MSG_CHECKING(for OpenGL support) have_opengl=no AC_TRY_COMPILE([ #include "SDL_opengl.h" ],[ ],[ have_opengl=yes ]) AC_MSG_RESULT($have_opengl) dnl Check for OpenGL ES AC_MSG_CHECKING(for OpenGL ES support) have_opengles=no AC_TRY_COMPILE([ #if defined (__IPHONEOS__) #include #else #include #endif /* __QNXNTO__ */ ],[ ],[ have_opengles=yes ]) AC_MSG_RESULT($have_opengles) dnl Check for OpenGL ES2 AC_MSG_CHECKING(for OpenGL ES2 support) have_opengles2=no AC_TRY_COMPILE([ #if defined (__IPHONEOS__) #include #include #else #include #include #endif ],[ ],[ have_opengles2=yes ]) AC_MSG_RESULT($have_opengles2) GLLIB="" GLESLIB="" GLES2LIB="" if test x$have_opengles = xyes; then CFLAGS="$CFLAGS -DHAVE_OPENGLES" GLESLIB="$XPATH -lGLESv1_CM" fi if test x$have_opengles2 = xyes; then CFLAGS="$CFLAGS -DHAVE_OPENGLES2" #GLES2LIB="$XPATH -lGLESv2" fi if test x$have_opengl = xyes; then CFLAGS="$CFLAGS -DHAVE_OPENGL" GLLIB="$XPATH $SYS_GL_LIBS" fi AC_SUBST(GLLIB) AC_SUBST(GLESLIB) AC_SUBST(GLES2LIB) AC_SUBST(XLIB) dnl Check for the SDL2_gfx lib have_sdlgfx=no AC_CHECK_LIB(SDL2_gfx, pixelColor , have_sdlgfx=yes) if test x$have_sdlgfx = xyes; then LIBS="$LIBS -lSDL2_gfx" else AC_MSG_ERROR([ *** Unable to find SDL2_gfx library ]) fi dnl Finally create all the generated files AC_OUTPUT([Makefile])