#ifndef COIN_SO@GUI@MATERIALEDITOR_H #define COIN_SO@GUI@MATERIALEDITOR_H // @configure_input@ /**************************************************************************\ * Copyright (c) Kongsberg Oil & Gas Technologies AS * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the copyright holder nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. \**************************************************************************/ #include #include class SoMaterial; class SoVRMLMaterial; // ************************************************************************* typedef void So@Gui@MaterialEditorCB(void * userdata, const SoMaterial * material); class SO@GUI@_DLL_API So@Gui@MaterialEditor : public So@Gui@RenderArea { SO@GUI@_OBJECT_HEADER(So@Gui@MaterialEditor, So@Gui@RenderArea); public: So@Gui@MaterialEditor(@WIDGET@ parent = NULL, const char * name = NULL, SbBool embed = TRUE); ~So@Gui@MaterialEditor(void); enum UpdateFrequency { CONTINUOUS = SoGuiMaterialEditor::CONTINUOUS, AFTER_ACCEPT = SoGuiMaterialEditor::AFTER_ACCEPT }; void attach(SoMaterial * material, int index = 0); void attach(SoVRMLMaterial * material); void detach(void); SbBool isAttached(void); void addMaterialChangedCallback( So@Gui@MaterialEditorCB * callback, void * closure = NULL); void removeMaterialChangedCallback( So@Gui@MaterialEditorCB * callback, void * closure = NULL); void setUpdateFrequency(So@Gui@MaterialEditor::UpdateFrequency frequency); So@Gui@MaterialEditor::UpdateFrequency getUpdateFrequency(void) const; void setMaterial(const SoMaterial & material); void setMaterial(const SoVRMLMaterial & material); const SoMaterial & getMaterial(void) const; SbBool isAttachedVRML(void); SoGuiMaterialEditor * getEditor(void) const; protected: So@Gui@MaterialEditor(@WIDGET@ parent, const char * const name, SbBool embed, SbBool build); virtual const char * getDefaultWidgetName(void) const; virtual const char * getDefaultTitle(void) const; virtual const char * getDefaultIconTitle(void) const; private: void * internals; }; // class So@Gui@MaterialEditor // ************************************************************************* #endif // !COIN_SO@GUI@MATERIALEDITOR_H