Lines Matching refs:Color

18 Color::ColorMap Color::x11Colors;
20 const Color Color::White = Color(1.0f, 1.0f, 1.0f);
21 const Color Color::Black = Color(0.0f,0.0f, 0.0f);
33 Color::Color() in Color() function in Color
40 Color::Color(float r, float g, float b) in Color() function in Color
49 Color::Color(float r, float g, float b, float a) in Color() function in Color
58 Color::Color(unsigned char r, unsigned char g, unsigned char b) in Color() function in Color
67 Color::Color(const Color& color, float alpha) in Color() function in Color
78 bool Color::parse(const char* s, Color& c) in parse()
104 c = Color((unsigned char) ((n >> 8) * 17), in parse()
111 c = Color((unsigned char) (n >> 16), in parse()
137 void Color::buildX11ColorMap() in buildX11ColorMap()
139 …x11Colors["aliceblue"] = Color((unsigned char)240, (unsigned char)248, (unsigned char)2… in buildX11ColorMap()
140 …x11Colors["antiquewhite"] = Color((unsigned char)250, (unsigned char)235, (unsigned char)2… in buildX11ColorMap()
141 …x11Colors["aqua"] = Color((unsigned char)0, (unsigned char)255, (unsigned char)2… in buildX11ColorMap()
142 …x11Colors["aquamarine"] = Color((unsigned char)127, (unsigned char)255, (unsigned char)2… in buildX11ColorMap()
143 …x11Colors["azure"] = Color((unsigned char)240, (unsigned char)255, (unsigned char)2… in buildX11ColorMap()
144 …x11Colors["beige"] = Color((unsigned char)245, (unsigned char)245, (unsigned char)2… in buildX11ColorMap()
145 …x11Colors["bisque"] = Color((unsigned char)255, (unsigned char)228, (unsigned char)1… in buildX11ColorMap()
146 …x11Colors["black"] = Color((unsigned char)0, (unsigned char)0, (unsigned char)0… in buildX11ColorMap()
147 …x11Colors["blanchedalmond"] = Color((unsigned char)255, (unsigned char)235, (unsigned char)2… in buildX11ColorMap()
148 …x11Colors["blue"] = Color((unsigned char)0, (unsigned char)0, (unsigned char)2… in buildX11ColorMap()
149 …x11Colors["blueviolet"] = Color((unsigned char)138, (unsigned char)43, (unsigned char)2… in buildX11ColorMap()
150 …x11Colors["brown"] = Color((unsigned char)165, (unsigned char)42, (unsigned char)4… in buildX11ColorMap()
151 …x11Colors["burlywood"] = Color((unsigned char)222, (unsigned char)184, (unsigned char)1… in buildX11ColorMap()
152 …x11Colors["cadetblue"] = Color((unsigned char)95, (unsigned char)158, (unsigned char)1… in buildX11ColorMap()
153 …x11Colors["chartreuse"] = Color((unsigned char)127, (unsigned char)255, (unsigned char)0… in buildX11ColorMap()
154 …x11Colors["chocolate"] = Color((unsigned char)210, (unsigned char)105, (unsigned char)3… in buildX11ColorMap()
155 …x11Colors["coral"] = Color((unsigned char)255, (unsigned char)127, (unsigned char)8… in buildX11ColorMap()
156 …x11Colors["cornflowerblue"] = Color((unsigned char)100, (unsigned char)149, (unsigned char)2… in buildX11ColorMap()
157 …x11Colors["cornsilk"] = Color((unsigned char)255, (unsigned char)248, (unsigned char)2… in buildX11ColorMap()
158 …x11Colors["crimson"] = Color((unsigned char)220, (unsigned char)20, (unsigned char)6… in buildX11ColorMap()
159 …x11Colors["cyan"] = Color((unsigned char)0, (unsigned char)255, (unsigned char)2… in buildX11ColorMap()
160 …x11Colors["darkblue"] = Color((unsigned char)0, (unsigned char)0, (unsigned char)1… in buildX11ColorMap()
161 …x11Colors["darkcyan"] = Color((unsigned char)0, (unsigned char)139, (unsigned char)1… in buildX11ColorMap()
162 …x11Colors["darkgoldenrod"] = Color((unsigned char)184, (unsigned char)134, (unsigned char)1… in buildX11ColorMap()
163 …x11Colors["darkgray"] = Color((unsigned char)169, (unsigned char)169, (unsigned char)1… in buildX11ColorMap()
164 …x11Colors["darkgreen"] = Color((unsigned char)0, (unsigned char)100, (unsigned char)0… in buildX11ColorMap()
165 …x11Colors["darkkhaki"] = Color((unsigned char)189, (unsigned char)183, (unsigned char)1… in buildX11ColorMap()
166 …x11Colors["darkmagenta"] = Color((unsigned char)139, (unsigned char)0, (unsigned char)1… in buildX11ColorMap()
167 …x11Colors["darkolivegreen"] = Color((unsigned char)85, (unsigned char)107, (unsigned char)4… in buildX11ColorMap()
168 …x11Colors["darkorange"] = Color((unsigned char)255, (unsigned char)140, (unsigned char)0… in buildX11ColorMap()
169 …x11Colors["darkorchid"] = Color((unsigned char)153, (unsigned char)50, (unsigned char)2… in buildX11ColorMap()
170 …x11Colors["darkred"] = Color((unsigned char)139, (unsigned char)0, (unsigned char)0… in buildX11ColorMap()
171 …x11Colors["darksalmon"] = Color((unsigned char)233, (unsigned char)150, (unsigned char)1… in buildX11ColorMap()
172 …x11Colors["darkseagreen"] = Color((unsigned char)143, (unsigned char)188, (unsigned char)1… in buildX11ColorMap()
173 …x11Colors["darkslateblue"] = Color((unsigned char)72, (unsigned char)61, (unsigned char)1… in buildX11ColorMap()
174 …x11Colors["darkslategray"] = Color((unsigned char)47, (unsigned char)79, (unsigned char)7… in buildX11ColorMap()
175 …x11Colors["darkturquoise"] = Color((unsigned char)0, (unsigned char)206, (unsigned char)2… in buildX11ColorMap()
176 …x11Colors["darkviolet"] = Color((unsigned char)148, (unsigned char)0, (unsigned char)2… in buildX11ColorMap()
177 …x11Colors["deeppink"] = Color((unsigned char)255, (unsigned char)20, (unsigned char)1… in buildX11ColorMap()
178 …x11Colors["deepskyblue"] = Color((unsigned char)0, (unsigned char)191, (unsigned char)2… in buildX11ColorMap()
179 …x11Colors["dimgray"] = Color((unsigned char)105, (unsigned char)105, (unsigned char)1… in buildX11ColorMap()
180 …x11Colors["dodgerblue"] = Color((unsigned char)30, (unsigned char)144, (unsigned char)2… in buildX11ColorMap()
181 …x11Colors["firebrick"] = Color((unsigned char)178, (unsigned char)34, (unsigned char)3… in buildX11ColorMap()
182 …x11Colors["floralwhite"] = Color((unsigned char)255, (unsigned char)250, (unsigned char)2… in buildX11ColorMap()
183 …x11Colors["forestgreen"] = Color((unsigned char)34, (unsigned char)139, (unsigned char)3… in buildX11ColorMap()
184 …x11Colors["fuchsia"] = Color((unsigned char)255, (unsigned char)0, (unsigned char)2… in buildX11ColorMap()
185 …x11Colors["gainsboro"] = Color((unsigned char)220, (unsigned char)220, (unsigned char)2… in buildX11ColorMap()
186 …x11Colors["ghostwhite"] = Color((unsigned char)248, (unsigned char)248, (unsigned char)2… in buildX11ColorMap()
187 …x11Colors["gold"] = Color((unsigned char)255, (unsigned char)215, (unsigned char)0… in buildX11ColorMap()
188 …x11Colors["goldenrod"] = Color((unsigned char)218, (unsigned char)165, (unsigned char)3… in buildX11ColorMap()
189 …x11Colors["gray"] = Color((unsigned char)128, (unsigned char)128, (unsigned char)1… in buildX11ColorMap()
190 …x11Colors["green"] = Color((unsigned char)0, (unsigned char)128, (unsigned char)0… in buildX11ColorMap()
191 …x11Colors["greenyellow"] = Color((unsigned char)173, (unsigned char)255, (unsigned char)4… in buildX11ColorMap()
192 …x11Colors["honeydew"] = Color((unsigned char)240, (unsigned char)255, (unsigned char)2… in buildX11ColorMap()
193 …x11Colors["hotpink"] = Color((unsigned char)255, (unsigned char)105, (unsigned char)1… in buildX11ColorMap()
194 …x11Colors["indianred"] = Color((unsigned char)205, (unsigned char)92, (unsigned char)9… in buildX11ColorMap()
195 …x11Colors["indigo"] = Color((unsigned char)75, (unsigned char)0, (unsigned char)1… in buildX11ColorMap()
196 …x11Colors["ivory"] = Color((unsigned char)255, (unsigned char)255, (unsigned char)2… in buildX11ColorMap()
197 …x11Colors["khaki"] = Color((unsigned char)240, (unsigned char)230, (unsigned char)1… in buildX11ColorMap()
198 …x11Colors["lavender"] = Color((unsigned char)230, (unsigned char)230, (unsigned char)2… in buildX11ColorMap()
199 …x11Colors["lavenderblush"] = Color((unsigned char)255, (unsigned char)240, (unsigned char)2… in buildX11ColorMap()
200 …x11Colors["lawngreen"] = Color((unsigned char)124, (unsigned char)252, (unsigned char)0… in buildX11ColorMap()
201 …x11Colors["lemonchiffon"] = Color((unsigned char)255, (unsigned char)250, (unsigned char)2… in buildX11ColorMap()
202 …x11Colors["lightblue"] = Color((unsigned char)173, (unsigned char)216, (unsigned char)2… in buildX11ColorMap()
203 …x11Colors["lightcoral"] = Color((unsigned char)240, (unsigned char)128, (unsigned char)1… in buildX11ColorMap()
204 …x11Colors["lightcyan"] = Color((unsigned char)224, (unsigned char)255, (unsigned char)2… in buildX11ColorMap()
205 …x11Colors["lightgoldenrodyellow"] = Color((unsigned char)250, (unsigned char)250, (unsigned char)2… in buildX11ColorMap()
206 …x11Colors["lightgreen"] = Color((unsigned char)144, (unsigned char)238, (unsigned char)1… in buildX11ColorMap()
207 …x11Colors["lightgrey"] = Color((unsigned char)211, (unsigned char)211, (unsigned char)2… in buildX11ColorMap()
208 …x11Colors["lightpink"] = Color((unsigned char)255, (unsigned char)182, (unsigned char)1… in buildX11ColorMap()
209 …x11Colors["lightsalmon"] = Color((unsigned char)255, (unsigned char)160, (unsigned char)1… in buildX11ColorMap()
210 …x11Colors["lightseagreen"] = Color((unsigned char)32, (unsigned char)178, (unsigned char)1… in buildX11ColorMap()
211 …x11Colors["lightskyblue"] = Color((unsigned char)135, (unsigned char)206, (unsigned char)2… in buildX11ColorMap()
212 …x11Colors["lightslategray"] = Color((unsigned char)119, (unsigned char)136, (unsigned char)1… in buildX11ColorMap()
213 …x11Colors["lightsteelblue"] = Color((unsigned char)176, (unsigned char)196, (unsigned char)2… in buildX11ColorMap()
214 …x11Colors["lightyellow"] = Color((unsigned char)255, (unsigned char)255, (unsigned char)2… in buildX11ColorMap()
215 …x11Colors["lime"] = Color((unsigned char)0, (unsigned char)255, (unsigned char)0… in buildX11ColorMap()
216 …x11Colors["limegreen"] = Color((unsigned char)50, (unsigned char)205, (unsigned char)5… in buildX11ColorMap()
217 …x11Colors["linen"] = Color((unsigned char)250, (unsigned char)240, (unsigned char)2… in buildX11ColorMap()
218 …x11Colors["magenta"] = Color((unsigned char)255, (unsigned char)0, (unsigned char)2… in buildX11ColorMap()
219 …x11Colors["maroon"] = Color((unsigned char)128, (unsigned char)0, (unsigned char)0… in buildX11ColorMap()
220 …x11Colors["mediumaquamarine"] = Color((unsigned char)102, (unsigned char)205, (unsigned char)1… in buildX11ColorMap()
221 …x11Colors["mediumblue"] = Color((unsigned char)0, (unsigned char)0, (unsigned char)2… in buildX11ColorMap()
222 …x11Colors["mediumorchid"] = Color((unsigned char)186, (unsigned char)85, (unsigned char)2… in buildX11ColorMap()
223 …x11Colors["mediumpurple"] = Color((unsigned char)147, (unsigned char)112, (unsigned char)2… in buildX11ColorMap()
224 …x11Colors["mediumseagreen"] = Color((unsigned char)60, (unsigned char)179, (unsigned char)1… in buildX11ColorMap()
225 …x11Colors["mediumslateblue"] = Color((unsigned char)123, (unsigned char)104, (unsigned char)2… in buildX11ColorMap()
226 …x11Colors["mediumspringgreen"] = Color((unsigned char)0, (unsigned char)250, (unsigned char)1… in buildX11ColorMap()
227 …x11Colors["mediumturquoise"] = Color((unsigned char)72, (unsigned char)209, (unsigned char)2… in buildX11ColorMap()
228 …x11Colors["mediumvioletred"] = Color((unsigned char)199, (unsigned char)21, (unsigned char)1… in buildX11ColorMap()
229 …x11Colors["midnightblue"] = Color((unsigned char)25, (unsigned char)25, (unsigned char)1… in buildX11ColorMap()
230 …x11Colors["mintcream"] = Color((unsigned char)245, (unsigned char)255, (unsigned char)2… in buildX11ColorMap()
231 …x11Colors["mistyrose"] = Color((unsigned char)255, (unsigned char)228, (unsigned char)2… in buildX11ColorMap()
232 …x11Colors["moccasin"] = Color((unsigned char)255, (unsigned char)228, (unsigned char)1… in buildX11ColorMap()
233 …x11Colors["navajowhite"] = Color((unsigned char)255, (unsigned char)222, (unsigned char)1… in buildX11ColorMap()
234 …x11Colors["navy"] = Color((unsigned char)0, (unsigned char)0, (unsigned char)1… in buildX11ColorMap()
235 …x11Colors["oldlace"] = Color((unsigned char)253, (unsigned char)245, (unsigned char)2… in buildX11ColorMap()
236 …x11Colors["olive"] = Color((unsigned char)128, (unsigned char)128, (unsigned char)0… in buildX11ColorMap()
237 …x11Colors["olivedrab"] = Color((unsigned char)107, (unsigned char)142, (unsigned char)3… in buildX11ColorMap()
238 …x11Colors["orange"] = Color((unsigned char)255, (unsigned char)165, (unsigned char)0… in buildX11ColorMap()
239 …x11Colors["orangered"] = Color((unsigned char)255, (unsigned char)69, (unsigned char)0… in buildX11ColorMap()
240 …x11Colors["orchid"] = Color((unsigned char)218, (unsigned char)112, (unsigned char)2… in buildX11ColorMap()
241 …x11Colors["palegoldenrod"] = Color((unsigned char)238, (unsigned char)232, (unsigned char)1… in buildX11ColorMap()
242 …x11Colors["palegreen"] = Color((unsigned char)152, (unsigned char)251, (unsigned char)1… in buildX11ColorMap()
243 …x11Colors["paleturquoise"] = Color((unsigned char)175, (unsigned char)238, (unsigned char)2… in buildX11ColorMap()
244 …x11Colors["palevioletred"] = Color((unsigned char)219, (unsigned char)112, (unsigned char)1… in buildX11ColorMap()
245 …x11Colors["papayawhip"] = Color((unsigned char)255, (unsigned char)239, (unsigned char)2… in buildX11ColorMap()
246 …x11Colors["peachpuff"] = Color((unsigned char)255, (unsigned char)218, (unsigned char)1… in buildX11ColorMap()
247 …x11Colors["peru"] = Color((unsigned char)205, (unsigned char)133, (unsigned char)6… in buildX11ColorMap()
248 …x11Colors["pink"] = Color((unsigned char)255, (unsigned char)192, (unsigned char)2… in buildX11ColorMap()
249 …x11Colors["plum"] = Color((unsigned char)221, (unsigned char)160, (unsigned char)2… in buildX11ColorMap()
250 …x11Colors["powderblue"] = Color((unsigned char)176, (unsigned char)224, (unsigned char)2… in buildX11ColorMap()
251 …x11Colors["purple"] = Color((unsigned char)128, (unsigned char)0, (unsigned char)1… in buildX11ColorMap()
252 …x11Colors["red"] = Color((unsigned char)255, (unsigned char)0, (unsigned char)0… in buildX11ColorMap()
253 …x11Colors["rosybrown"] = Color((unsigned char)188, (unsigned char)143, (unsigned char)1… in buildX11ColorMap()
254 …x11Colors["royalblue"] = Color((unsigned char)65, (unsigned char)105, (unsigned char)2… in buildX11ColorMap()
255 …x11Colors["saddlebrown"] = Color((unsigned char)139, (unsigned char)69, (unsigned char)1… in buildX11ColorMap()
256 …x11Colors["salmon"] = Color((unsigned char)250, (unsigned char)128, (unsigned char)1… in buildX11ColorMap()
257 …x11Colors["sandybrown"] = Color((unsigned char)244, (unsigned char)164, (unsigned char)9… in buildX11ColorMap()
258 …x11Colors["seagreen"] = Color((unsigned char)46, (unsigned char)139, (unsigned char)8… in buildX11ColorMap()
259 …x11Colors["seashell"] = Color((unsigned char)255, (unsigned char)245, (unsigned char)2… in buildX11ColorMap()
260 …x11Colors["sienna"] = Color((unsigned char)160, (unsigned char)82, (unsigned char)4… in buildX11ColorMap()
261 …x11Colors["silver"] = Color((unsigned char)192, (unsigned char)192, (unsigned char)1… in buildX11ColorMap()
262 …x11Colors["skyblue"] = Color((unsigned char)135, (unsigned char)206, (unsigned char)2… in buildX11ColorMap()
263 …x11Colors["slateblue"] = Color((unsigned char)106, (unsigned char)90, (unsigned char)2… in buildX11ColorMap()
264 …x11Colors["slategray"] = Color((unsigned char)112, (unsigned char)128, (unsigned char)1… in buildX11ColorMap()
265 …x11Colors["snow"] = Color((unsigned char)255, (unsigned char)250, (unsigned char)2… in buildX11ColorMap()
266 …x11Colors["springgreen"] = Color((unsigned char)0, (unsigned char)255, (unsigned char)1… in buildX11ColorMap()
267 …x11Colors["steelblue"] = Color((unsigned char)70, (unsigned char)130, (unsigned char)1… in buildX11ColorMap()
268 …x11Colors["tan"] = Color((unsigned char)210, (unsigned char)180, (unsigned char)1… in buildX11ColorMap()
269 …x11Colors["teal"] = Color((unsigned char)0, (unsigned char)128, (unsigned char)1… in buildX11ColorMap()
270 …x11Colors["thistle"] = Color((unsigned char)216, (unsigned char)191, (unsigned char)2… in buildX11ColorMap()
271 …x11Colors["tomato"] = Color((unsigned char)255, (unsigned char)99, (unsigned char)7… in buildX11ColorMap()
272 …x11Colors["turquoise"] = Color((unsigned char)64, (unsigned char)224, (unsigned char)2… in buildX11ColorMap()
273 …x11Colors["violet"] = Color((unsigned char)238, (unsigned char)130, (unsigned char)2… in buildX11ColorMap()
274 …x11Colors["wheat"] = Color((unsigned char)245, (unsigned char)222, (unsigned char)1… in buildX11ColorMap()
275 …x11Colors["white"] = Color((unsigned char)255, (unsigned char)255, (unsigned char)2… in buildX11ColorMap()
276 …x11Colors["whitesmoke"] = Color((unsigned char)245, (unsigned char)245, (unsigned char)2… in buildX11ColorMap()
277 …x11Colors["yellow"] = Color((unsigned char)255, (unsigned char)255, (unsigned char)0… in buildX11ColorMap()
278 …x11Colors["yellowgreen"] = Color((unsigned char)154, (unsigned char)205, (unsigned char)5… in buildX11ColorMap()