Lines Matching refs:Lit1
622 Lit1 = Abc_Lit2Var( pArray[1] ); in Fx_ManDivFindCubeFree() local
624 if ( Lit0 > Lit1 ) in Fx_ManDivFindCubeFree()
625 ABC_SWAP( int, Lit0, Lit1 ); in Fx_ManDivFindCubeFree()
628 Vec_IntWriteEntry( vCubeFree, 1, Abc_Var2Lit( Lit1, 1 ) ); in Fx_ManDivFindCubeFree()
969 int i, k, Lit0, Lit1, iVarNew = 0, RetValue, Level; in Fx_ManUpdate() local
977 Fx_ManDivFindPivots( vDiv, &Lit0, &Lit1 ); in Fx_ManUpdate()
978 assert( Lit0 >= 0 && Lit1 >= 0 ); in Fx_ManUpdate()
986 Fx_ManCompressCubes( p->vCubes, Vec_WecEntry(p->vLits, Abc_LitNot(Lit1)) ); in Fx_ManUpdate()
987 …( Vec_WecEntry(p->vLits, Abc_LitNot(Lit0)), Vec_WecEntry(p->vLits, Abc_LitNot(Lit1)), p->vCubesS ); in Fx_ManUpdate()
992 Fx_ManCompressCubes( p->vCubes, Vec_WecEntry(p->vLits, Lit1) ); in Fx_ManUpdate()
993 …Fx_ManFindCommonPairs( p->vCubes, Vec_WecEntry(p->vLits, Lit0), Vec_WecEntry(p->vLits, Lit1), p->v… in Fx_ManUpdate()
1015 …if ( Abc_Lit2Var(Lit0) == Abc_Lit2Var(Lit1) && Vec_IntSize(Hsh_VecReadEntry(p->pHash, iDiv)) == 2 ) in Fx_ManUpdate()
1027 Vec_IntPush( vCube, Abc_LitNot(Lit1) ); in Fx_ManUpdate()
1050 RetValue += Vec_IntRemove1( vCube, Abc_LitNot(Lit1) ); in Fx_ManUpdate()